Earlier quoted context omitted.
If you’re OK with .NET, you can try my library: https://github.com/Const-me/Vrmac/ The library supports both X windows, and bare OS kernel DRM/KMS. Spinning textured cube: https://github.com/Const-me/Vrmac/tree/master/RenderSamples/... Spinning teapot with lightning, inertia, mouse and keyboard input, etc: https://github.com/Const-me/Vrmac/tree/master/RenderSamples/... Dependencies: https://github.com/Const-me/Vrmac/…
Thanks kindly, will take a look.
Way easier to debug on Windows, because visual studio and renderdoc. There’re a few incompatibilities but these are minor. Here’s one example, in a vertex shader: https://github.com/Const-me/Vrmac/blob/master/RenderSamples/...