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I spent eleven years working on this Line Rider track

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Re: I spent eleven years working on this Line Rider track

#42

Is the game going to survive Flash's imminent end of life? I spent way more time than I want to admit playing my favorite Flash game, Fantastic Contraption. I'm concerned that the possibly millions of hours of creativity that went into the thousands of levels and hundreds of thousands of solutions are going to go down with that ship in a couple months. I guess the internet archive is working on supporting older games…

Yes, Line Rider will survive because it's no longer made in Flash. I recreated it in Javascript.

Re: I spent eleven years working on this Line Rider track

#44
post #20

Hi everyone, I made this! I already told my whole story in this article (if you'd rather watch a video essay about it: https://www.youtube.com/watch?v=CikpAHiPlmQ ) so not much more to add other than I'm still (slowly) working on Line Rider! If you have any questions here I am

Whoa. As someone who used to "play around" with Line Rider back in the day, I had no idea that was actually possible. That end sequence was amazing! The music score on the ascent was a perfect match. I felt like I was watching the final scene of a James Bond movie or something.

I was just about to ask you what the last item was in the track (that meme) but realized I didn't actually read your blog post and just watched the video. WHOA. Major, major props for such a great post to accompany the video with. I'm sharing this with everyone my age that knows what Line Rider is :)

Re: I spent eleven years working on this Line Rider track

#45
post #30

I was confused about why some of the black lines are solid and some, the guy just passes through. So I read a bunch of Line Rider tutorials, but they said the only possible colors for lines are red, blue, and green, and now I'm even more confused.

Line rider is full of bugs. Very fun and useful bugs. Going fast enough or at the right angle or nearby something or ... will let you clip through things, accelerate uphill, spin instead of moving, etc.

LR is basically a sandbox of broken physics.

Re: I spent eleven years working on this Line Rider track

#46

I think the ability for humans to build seemingly straight-forward and simple tools or building blocks that other humans then go on to create insanely complex things like this with is what sets us apart from every other species in existence.

Agreed. It's not an innate intelligence that makes us stand out. It's our capacity to share our intelligence and build upon solutions from friends, parents, and many generations of ancestors.

Re: I spent eleven years working on this Line Rider track

#47

If I may critique this, there were some parts that didn't work for me (the ribbon section the most [1]), and some of the words and other parts went by way too quickly to figure out what was going on: it would have been nicer to slow down and appreciate the scenery more in that time. The ending is also rather abrupt; the music really felt to me like it wanted a denouement after the climax instead of just... ending. Th…

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Re: I spent eleven years working on this Line Rider track

#49

Holy. Crap. That is mind-boggling. I remember back in 2006 I thought I had taken things too far when I wasted many, many hours of my life figuring out the Line Rider file format: https://www.mrspeaker.net/2006/11/15/line-rider-file-format/ But this is about 10 levels beyond that! Only now do I see I didn't take things far enough by half - this is beautiful and... complete. Just amazing!

I remember the day Line Rider actually came out. I remember seeing it on Digg, and this was before Youtube but people were theorizing if a loopty loop would be possible (oh simpler line rider times!). I remember hacking something together into a (flash) video back then. I think I may still have it laying around somewhere.

EDIT: Yep, here it is, "Date Created: 9/23/2006" which is the day Line Rider came out according to wikipedia.

And https://ruffle.rs/demo/ can actually play it! Wow!

EDIT2: Here's self hosted thanks to Ruffle!

https://ehsankia.com/linerider/

Re: I spent eleven years working on this Line Rider track

#50
post #42

Is the game going to survive Flash's imminent end of life? I spent way more time than I want to admit playing my favorite Flash game, Fantastic Contraption. I'm concerned that the possibly millions of hours of creativity that went into the thousands of levels and hundreds of thousands of solutions are going to go down with that ship in a couple months. I guess the internet archive is working on supporting older games…

Yes, Line Rider will survive because it's no longer made in Flash. I recreated it in Javascript.

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