Show HN: I created a no-code job board for careers in indie games
31–37 of 37 posts
Re: Show HN: I created a no-code job board for careers in indie games
#32Interesting. What’s it like working for an indie studio? What is the pay and work life balance like? Any advice for recognizing good companies?
As with any industry, there are both good and bad. One of the reasons that I have created this job board is to highlight best practices and raise standards across the indie community (through creating awareness of other jobs, how they communicate to potential candidates, the benefits they offer, etc. that were previously hidden on the jobs pages of 1000+ indie developer websites). In general, I would anticipate pay a…
Re: Show HN: I created a no-code job board for careers in indie games
#33Re: Show HN: I created a no-code job board for careers in indie games
#34Earlier quoted context omitted.
As with any industry, there are both good and bad. One of the reasons that I have created this job board is to highlight best practices and raise standards across the indie community (through creating awareness of other jobs, how they communicate to potential candidates, the benefits they offer, etc. that were previously hidden on the jobs pages of 1000+ indie developer websites). In general, I would anticipate pay a…
How lucrative is the profit sharing of these indie studios? Is it worth it for the reduced pay, and risk of you working there?
All that said, most don't go into indie games looking to strike it rich. They go into indie games because they are looking to make something unique and creative, away from the bureaucracy of the larger studios/publishers, with the potential for a nice "lifestyle" income.
Re: Show HN: I created a no-code job board for careers in indie games
#35FYI a lot of these pages appear blank to me (not all) and are returning HTTP ERROR 510. Congrats on the launch though - looks like you have decent traction already.
Re: Show HN: I created a no-code job board for careers in indie games
#36Earlier quoted context omitted.
How lucrative is the profit sharing of these indie studios? Is it worth it for the reduced pay, and risk of you working there?
I would say similar to the startup world, it is going to be hit or miss (mostly miss). The potential is in being part of a small team ( $100M in revenue, those that get bought by Microsoft and Epic (i.e. Minecraft and Rocket League), and those that turn into the next Rockstar (they all had to start somewhere). All that said, most don't go into indie games looking to strike it rich. They go into indie games because th…
That would be the most lucrative to join. Especially if you can get in early, get some dreamy future profit sharing, and work to crank out that code.
Re: Show HN: I created a no-code job board for careers in indie games
#37Which tech did you use for this? Nice end result!