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Using GANs to Create Fantastical Creatures

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Re: Using GANs to Create Fantastical Creatures

#2
So not only will we not have any meaningful local hardware in the future, but games themselves will simply be custom-generated to satisfy the player’s exact desires?

Sounds like it would become pretty dull. Art and experiences are interesting because they are unexpected. Experiencing someone else’s unique and surprising artistic voice is what I love most about good games / art experiences.

Re: Using GANs to Create Fantastical Creatures

#3
It is very much not working for me. I get a mostly-transparent creature. The opaque parts seem to follow the brushstrokes of my drawing. Maybe it is because it was trained on finely detailed material, whereas my drawing was a coarse doodle.

Re: Using GANs to Create Fantastical Creatures

#4

So not only will we not have any meaningful local hardware in the future, but games themselves will simply be custom-generated to satisfy the player’s exact desires? Sounds like it would become pretty dull. Art and experiences are interesting because they are unexpected. Experiencing someone else’s unique and surprising artistic voice is what I love most about good games / art experiences.

This seems like a similar comment that would have been made about drum machines. Creative people will always find a way to push the limits of a new technology that makes something difficult suddenly trivial.

Re: Using GANs to Create Fantastical Creatures

#7

So not only will we not have any meaningful local hardware in the future, but games themselves will simply be custom-generated to satisfy the player’s exact desires? Sounds like it would become pretty dull. Art and experiences are interesting because they are unexpected. Experiencing someone else’s unique and surprising artistic voice is what I love most about good games / art experiences.

I’m not sure why you’re being downvoted, it’s a fair concern. I would say any sufficiently advanced system that you’re describing would detect your desire for something unexpected and create something that fit that for you. Ironically you wouldn’t know that it was tailored specifically to you, because it was so precise in evaluating your tastes.

Re: Using GANs to Create Fantastical Creatures

#10

So not only will we not have any meaningful local hardware in the future, but games themselves will simply be custom-generated to satisfy the player’s exact desires? Sounds like it would become pretty dull. Art and experiences are interesting because they are unexpected. Experiencing someone else’s unique and surprising artistic voice is what I love most about good games / art experiences.

No, games and art will be custom-generated to satisfy the designer's exact desires as they do their work, allowing them to more rapidly explore the space of possible expression.

Don't worry, it's still dystopian -- games will become exceedingly good and compelling; you won't want to do anything else.

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