Earlier quoted context omitted.
> Can they come from anywhere other than the actual store? If I have a link on my site that takes a customer directly to the store page, and they buy it, then Apple did nothing at all to earn an "affiliate" level payout. They didn't drive any traffic. Or if the customer puts in the exact app name and buys it. > In any event that is a different issue. It's very relevant to whether 30% is reasonable. Apple acts as a le…
> If I have a link on my site that takes a customer directly to the store page, and they buy it, then Apple did nothing at all to earn an "affiliate" level payout. They didn't drive any traffic. The store provides you visibility through promotion on the store page, being listed in search and taking payment for the purchase. This would be no different than if a boxed piece of software was in a brick and mortar retaile…
Only the first two are affiliate behavior, and they don't apply to every purchase, and you can't opt out.
> They are still buying through apple.
Right. But that's just facilitating a transaction, which is usually not a 30% cut.
> 30% is reasonable because that is the standard rate in most of these relationships.
Again, standard and reasonable are different things. And again, the problem is you can't choose the type of relationship.
> If it wasn't reasonable people wouldn't publish with Steam, Gog, Nintendo (nintendo lowered the rate if you look at the IGN link to 30% to match other stores).
People get pressured into unreasonable rates all the time...
> Also if it wasn't financially viable with the 30% fee (which has been there since 2011) then people wouldn't publish apps there.
It's always going to be viable for someone to publish. Even with a 90% fee. But surely we can agree that 90% would not be reasonable, even if it was standard?