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16-inch MBP 2x slower than M1 MacBook Air in a real-world Rust compile

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Re: 16-inch MBP 2x slower than M1 MacBook Air in a real-world Rust compile

#23
post #4

I'm at the point where I need a new Macbook Pro and I can't help thinking I want the last generation of the x86_64 architecture, not the first generation of something new. Those have never paid off for me. At work, Intel would clearly be better. We do a growing amount of Docker work destined for Intel machines. But at home it's fuzzier, since I've been playing with k3s on a cluster of Pi clones. It's going to come do…

> It's going to come down to games, I think. Although I haven't had much time for them lately. I've moved to consoles for games. Rarely I play a game on my Mac anymore. When you sit behind your desk all day for work. Playing games in that same environment and posture gets tiring. The console brings the games to the living room TV in a much more confortable setting.

Also with things like Paperspace and up coming game streaming services it really feels like it won't matter all that much for the times you want to play games on the Mac.

Also remember that with the M1 Macs you'll be getting some access to all the games released for iOS of which many are not the IAP types and are worth playing.

Re: 16-inch MBP 2x slower than M1 MacBook Air in a real-world Rust compile

#24
post #2

I'm glad to see some real-world individuals testing this. Will be interesting to see a "post-mortem" on why the M1 has done so well, and where the limits will be in the future (ie: how far can you get with DRAM-on-die?)

Perhaps it's sonething like the following: Say for instance, it cost intel $50 for a piece of silicon and sells it to apple for $300. In apples designs, they could incorporate Nearly any cost of silicon and wouldn't affect The built sales price, because it's fairly decoupled from what they charge?

Re: 16-inch MBP 2x slower than M1 MacBook Air in a real-world Rust compile

#25
post #12
post #4

I'm at the point where I need a new Macbook Pro and I can't help thinking I want the last generation of the x86_64 architecture, not the first generation of something new. Those have never paid off for me. At work, Intel would clearly be better. We do a growing amount of Docker work destined for Intel machines. But at home it's fuzzier, since I've been playing with k3s on a cluster of Pi clones. It's going to come do…

I don’t know what your work setup is, but if you like having dual screens you should either pick one of the Intel models up now or be ready to wait a year or two for support

Or get an ultrawide display!

Re: 16-inch MBP 2x slower than M1 MacBook Air in a real-world Rust compile

#27
post #21

> ...I run compiles for 20 seconds max now. Not really enough time for throttling to kick in. Still, fantastic performance even if just in bursts. https://twitter.com/rikarends/status/1328703780167315456

He ran it to the point of throttling and it slowed down less than the gains, about 25% slower than fastest speeds. Also brought up the very good point that if you compile (and do other tasks) fast enough, you don't actually need to throttle so the point can, in the real world, be moot.

Re: 16-inch MBP 2x slower than M1 MacBook Air in a real-world Rust compile

#30
post #2

I'm glad to see some real-world individuals testing this. Will be interesting to see a "post-mortem" on why the M1 has done so well, and where the limits will be in the future (ie: how far can you get with DRAM-on-die?)

Someone on that thread was saying that the M1 may be using on-chip DRAM as L2/L3 cache. Not sure how true that is.

Don’t most processors use on-chip SRAM for their cache, which is faster than DRAM?
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