Not every web service is easy to set up with HTTPS as a simple Let's Encrypt service. Take a game. It dynamically balances between servers rented and destroyed on the fly. It needs a wildcard DNS certificate. Then all the sub-servers need to have that wildcard certificate. In conclusion, deprecating HTTP makes it harder for people to get started on the web. How are you going to get certificates for IP address' contro…
A game absolutely should be use HTTPS anyhow, for their own security. But I'd say that anyone that has an operation so big that it dynamically creates and destroys servers to balance load should probably already be paying for their own wildcard cert anyhow.
The game has no log-in or sign-up; no account system. The only potentially sensitive data sent is the nickname the user enters.
> But I'd say that anyone that has an operation so big that it dynamically creates and destroys servers to balance load should probably already be paying for their own wildcard cert anyhow.
The game is free and ad-supported. Dynamically creating and destroying servers is a basic requirement.