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macOS Big Sur

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311–320 of 837 posts

Re: macOS Big Sur

#311
Not a great download experience so far. It has already failed twice partway through (2nd time after 9.0 GB out of 12.0 GB). And since this is Apple, who has somehow never figured out how to implement resumable downloads, it just starts from scratch again.

Re: macOS Big Sur

#312

Just want to put here that if you're using a Mac and haven't tried Safari recently, you're missing out. A few things: - Battery life is fantastic compared to Chrome/FF - Privacy seems to be top-notch - The tab ordering situation is now chrome-like (my biggest gripe in older versions of safari) - Experimental features are 1 click away, easily enable/disable WebGL2 - Support for the WebExtensions standard means addons…

Does it have anything like Firefox containers and NoScript?

The first is a must for privacy reasons and I would be very shocked if FF without javascript running didn't beat the pants of Safari with it for almost all sites.

Re: macOS Big Sur

#313
post #159

Earlier quoted context omitted.

It is great, but: 1. Just lost a few hundred Tabs from last session. Not the first time this has happened to me on Safari. ( Firefox used to have this problem as well, they implemented multiple LastSession.json to combat the problem and it is basically a thing of the past. ) 2. Fav Icons meant they are no longer showing the Tab Description once you have a dozen tabs as they will shrink to Icons Size. So you either ha…

> Just lost a few hundred Tabs from last session This is horrifying! How do you get to have one hundred tabs, or worse, a few hundred ?

Trivial: you need to look something up, you follow a trail on wikipedia and you pretty quickly have 100 tabs.

I have OneTab for Firefox, which allows me to convert active tabs into a bookmark list. This helps the problem a lot because I can now park my active tabs.

Re: macOS Big Sur

#314

Just want to put here that if you're using a Mac and haven't tried Safari recently, you're missing out. A few things: - Battery life is fantastic compared to Chrome/FF - Privacy seems to be top-notch - The tab ordering situation is now chrome-like (my biggest gripe in older versions of safari) - Experimental features are 1 click away, easily enable/disable WebGL2 - Support for the WebExtensions standard means addons…

Besides its ad blocking limitations, I'm disappointed that Safari doesn't support WebGL 2 by default. It is the only one of the mainline browsers that doesn't. Firefox, Chrome, and even Edge have had it enabled for eons.

Good news: WebGL 2 support is now enabled by default in Safari Technology Preview, as of September. Please give it a try now before it goes out in a Safari release and file bugs if you see any issues.

Re: macOS Big Sur

#315
post #249

PSA: Big Sur forgets where apps' windows are when plugging back into an external display https://developer.apple.com/forums/thread/651131?answerId=64... https://www.reddit.com/r/apple/comments/jt0gjk/big_sur_forge... I've been on the public beta of Big Sur for months (and issued Feedback Assistant bug reports on this). As of 11.0.1, there's still a dealbreaker bug for people who use external monitors. If you unplug a…

If you're a stickler for keeping your windows neat and orderly like I am, you may want to check out Yabai (+ skhd):

https://github.com/koekeishiya/yabai

I used to use BetterTouchTool and Stay to do this, but after a co-worker tipped me off on yabai+skhd, I've been extremely pleased and rarely have to think about window placement (took me a while to get the config "just right", of course).

I haven't tried it on Big Sur, but because of the way yabai can assign windows to spaces, I don't believe you'd face this issue.

Re: macOS Big Sur

#316
post #164
post #28

> Safari … the world’s fastest browser I actually kind of like WebKit as an engine that so many small independent browsers can be based on, but to me this is an interesting example of just how grounded in reality this marketing copy is.

That's great that it's fast, but do they have WebGL 2 support on by default yet? Six years and counting on the WebKit bug: https://bugs.webkit.org/show_bug.cgi?id=126404 WebGL 2 is required for MSAA-enabled offscreen framebuffers among other features that aren't available in WebGL 1 as extensions.

Almost! WebGL 2 is now enabled by default in Safari Technology Preview, as of September. Please give it a try now before it goes out in a Safari release and file bugs if you see any issues.

Re: macOS Big Sur

#317
post #249

PSA: Big Sur forgets where apps' windows are when plugging back into an external display https://developer.apple.com/forums/thread/651131?answerId=64... https://www.reddit.com/r/apple/comments/jt0gjk/big_sur_forge... I've been on the public beta of Big Sur for months (and issued Feedback Assistant bug reports on this). As of 11.0.1, there's still a dealbreaker bug for people who use external monitors. If you unplug a…

If you're a stickler for keeping your windows neat and orderly like I am, you may want to check out Yabai (+ skhd): https://github.com/koekeishiya/yabai I used to use BetterTouchTool and Stay to do this, but after a co-worker tipped me off on yabai+skhd, I've been extremely pleased and rarely have to think about window placement (took me a while to get the config "just right", of course). I haven't tried it on Big Su…

As a developer who makes an app that specifically places windows on external displays, i have to disagree with you(r level of confidence). MacOS's APIs have become unreliable on external displays in 11.0.1

Re: macOS Big Sur

#318

Earlier quoted context omitted.

Consider setting up a pihole locally or on a vps.

This isn't that effective anymore. A lot of sites now proxy their ads through their own Web server for the express purpose of making them harder to block. The only way to effectively block these, without something horribly draconian like breaking TLS, is a browser extension.

I wonder if the newly enabled safari extension capabilities paired with pihole largely cover for what is missing from what Chrome can do.

Re: macOS Big Sur

#319

Twice bitten, thrice shy. Every MacOS upgrade for the past 5+ years has been a bag of hurt: regressions in functionality and stability, annoying "features" like Notification Center and Catalina warning nags, various PITAs on fixing UNIX/dev toolchains, all for little to no benefit. I've stopped upgrading all my machines (other than security updates), unless forced by a mission-critical app or a new machine.

I have similar feelings. On the one hand I would love to check out the new version of MacOS. On the other hand I use my machine for work and can't afford any downtime. I upgraded to Catalina 5-8 months after it was released, mostly because the initial rollout was so rocky (at least according to the articles on HN). Going to keep my eyes peeled for reviews here in the next few weeks. Hopefully this is a more stable re…

Going to keep my eyes peeled for reviews here in the next few weeks. Hopefully this is a more stable release than Catalina.

I had several problems with the early releases of Catalina, including my Apple-made USB keyboard not being recognized.

Even after it seemingly was fixed, a dot release would break it again. I did at least two clean installs to resolve the problem once a stable version of Catalina was released.

It's completely different with Big Sur. I upgraded my work machine to Big Sur. After the Spotlight indexing was done, everything was working as it was previously, except I had the latest and greatest operating system.

It's still only been a few days but so far, I have no complaints about Big Sur.

Loving the new desktop dynamic illustrations and how much faster Safari is, even compared to Catalina.

Obviously YMMV but so far, it's been smooth sailing with Big Sur.

Re: macOS Big Sur

#320

Running iOS apps on the M1 Macs feels like such a game changer. Literally too cause a lot of games have been ported to iOS and now you can easily run them on Macs that were not possible before (Final Fantasy franchise for example). People can now play PUBG (although the mobile version but still). Fortnite (which have been removed but if you have downloaded it before you can still play it). And so many other games. I…

Using apps designed for touch inputs without a touchscreen must be frustrating.
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