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Ableton Live 11

ableton.com

221–230 of 268 posts

Re: Ableton Live 11

#221

Now if ONLY they added things all other DAWs have - say, a mixer where you could see all your attached plugins at once? Try mixing a 100-channel project with a few plugins on most tracks where you have to click on the track first to see which plugins it has. I'm completely baffled at why they can't just accept some standard designs that have become common practice over time and integrate them into the UI. (I'm aware…

I believe it may have to do with the fact that Ableton is a performance tool first and foremost. It would follow that all design decisions stem from that requirement. Yes it is a full-featured DAW like Logic or Pro Tools, but Ableton differentiate themselves by supporting that paradigm and that leads them to configurations that are unconventional for non-performance-oriented DAWs:

1. Having all instruments and plugins in a horizontally-oriented trough allows quick drag-and-drop rearrangement. So if you want to rearrange their order very quickly you can do it. In Pro Tools it would be a two click operation at best and depending on how your plugins are arranged it could be significantly more than that.

2. It allows you to reach the knobs on their native instruments and plugins without the need to open/close plugin windows first.

3. MIDI mapping becomes much quicker and intuitive when you can simply toggle the MIDI/Keyboard mapping overlay for a given plugin.

4. Their Instrument Rack/Drum Rack/Midi Rack devices are very flexible in their capabilites. Being able to nest plugins within them like macros and then quickly hide or reveal a dozen plugins within a single rack is great for declutterring an otherwise busy interface.

As someone who mixes most of their projects in Ableton, their Rack paradigm allows me to condense a lot of parallel processing into a single instrument/audio channel. This makes for a very clean representation of very complex processing. To do a similar task such as having three channels of parallel processing on a single channel in Pro Tools involves either sending them to as many return channels, or creating duplicates of that channel which all have their own parallel processing chains. This creates way more clutter on the screen.

That said, you CAN still have Ableton's plugins displayed in the manner you prefer. It's a hidden feature that's not documented. Pretty easy to setup, but not discoverable. It's an option that they developed but decided not to include in the final version. Here's a tutorial: sonicbloom.net/en/ableton-live-insider-tips-options-txt-part-1/

Re: Ableton Live 11

#222
I'm surprised at how many HNers seem to be into ableton. Very cool!

Just curious: do you guys buy the full version? It's so expensive that I've never been able to justify it. I actually have been using the free version that came with a midi controller I bought a few years ago, and even that has been great.

(I'd rather spend the money on hardware synths)

Re: Ableton Live 11

#223
post #160

Earlier quoted context omitted.

> Android has a craptastic audio stack Didn't know. Looks like I'm little closer to replacing my android with iphone

Do you use your phone to create music?

I liked videos on "iSongs" youtube channel and wanted to play with GarageBand to try some ideas without full-blown DAW. I am just starting and looking for what works for me.

Re: Ableton Live 11

#224
post #205

Earlier quoted context omitted.

Quite off topic, but: where would a person go nowadays to get up to speed about music making? (Learning, news, etc). I used to tinker with beatmaking back when fl studio was still called fruity loops, and this post has made me very nostalgic. I would like to get back as a hobby, but it's been like 15 years and I'm quite lost.

Some of my favorite youtube channels, in case they're relevant: * Julian Earle * Tom Cosom * Make Pop Music * edit: you suck at producing definitely makes the list Youtube's the spot for info, but the CreateDigitalMusic blog has also been an impressive source since FL studio was still called fruity loops

If you like Make Pop Music, but house/EDM is more your thing, EDM Tips (https://www.youtube.com/channel/UC2vitamJHo7kSiiuA598u-g) YouTube channel is pretty similar to the Make Pop Music one. They both even have playlists for "Making a song in the style of [Some Famous Artists]".

EDM Tips is far less in-depth, but it's also more Ableton focused and he almost strictly used default Ableton plugins and sounds.

Re: Ableton Live 11

#225

Be aware, that in reality, for live performance, you have to buy a costly Push device. This is if you want to create live loops of a specified length and have them start playing automatically. They crippled this feature in the DAW so that you have to buy a Push. They could have allowed you to do this without a Push in many different ways. There is a third party tool called BinkLooper which gets you there, sort of, bu…

I don’t find this to be true. The Push is simply a remote control for the software and it controls features that already exist in the DAW. I don’t believe Ableton is hindering other manufacturer’s MIDI or SysEx integration. It’s strength is in it’s specificity and the fact that it is custom-tailored to Ableton Live alone and does not need to be some middle-of-the-road hardware device that also has to make sense with…

I haven't yet seen a third party device that allows you to create a clip of a given length, record into it, and have it loop. You can do this in software if you want to sit on your laptop in front of your audience. You can do the BinkLooper workaround if you want a simple external hardware device to interact with things but it's really complicated. I would truly love to find out a way to do what the Push 2 does for launching clips without having to spend $800 for it on top of the Live license. Granted, a Push 2 can be bought for slightly less on sale but it's still a lot.

Re: Ableton Live 11

#226

Be aware, that in reality, for live performance, you have to buy a costly Push device. This is if you want to create live loops of a specified length and have them start playing automatically. They crippled this feature in the DAW so that you have to buy a Push. They could have allowed you to do this without a Push in many different ways. There is a third party tool called BinkLooper which gets you there, sort of, bu…

I'm sorry but this is not correct at all. I know people who were doing just this with Max 4 Live devices sans Push.

If you are at all code-savvy it is very easy to make your own custom rig that does everything everything you need for live performing in Ableton. You can write your own control surface scripts in Python (unofficially, but google is your friend and Ableton said "we know they're out there and we aren't going to try to shut it down") and you can make anything you want be your own customized equivalent of push with Max for Live. You can do anything you want with your clips and loops from either control surface scripts or M4L devices. Ableton itself was originally just a Max patch!

Sure they've made it easier, but it's definitely not true that you can't do this without Push.

Re: Ableton Live 11

#227

Earlier quoted context omitted.

I don’t find this to be true. The Push is simply a remote control for the software and it controls features that already exist in the DAW. I don’t believe Ableton is hindering other manufacturer’s MIDI or SysEx integration. It’s strength is in it’s specificity and the fact that it is custom-tailored to Ableton Live alone and does not need to be some middle-of-the-road hardware device that also has to make sense with…

I haven't yet seen a third party device that allows you to create a clip of a given length, record into it, and have it loop. You can do this in software if you want to sit on your laptop in front of your audience. You can do the BinkLooper workaround if you want a simple external hardware device to interact with things but it's really complicated. I would truly love to find out a way to do what the Push 2 does for l…

This is not at all a hard thing to do in Max (and thus Max4Live), and it's also very easy to hook up midi controllers to let you steer it without ever looking at your laptop.

Re: Ableton Live 11

#228

Now if ONLY they added things all other DAWs have - say, a mixer where you could see all your attached plugins at once? Try mixing a 100-channel project with a few plugins on most tracks where you have to click on the track first to see which plugins it has. I'm completely baffled at why they can't just accept some standard designs that have become common practice over time and integrate them into the UI. (I'm aware…

I love Ableton, but for mixdowns, you're right, the UI paradigm is awful. I use Ableton, Max, and Reaper to have the right tool for the job. For mixing, Reaper is the bomb. I know of a lot of pros who prefer it over everything, regardless of cost. It's just the most flexible mixing tool out there.

Re: Ableton Live 11

#229
post #104

Earlier quoted context omitted.

Interestingly, DAWs have always had flat UI designs, something that many HN commentators seem to frown upon.

Reason is quite possibly the king of skeumorphic design, across all software categories and all time. https://www.reasonstudios.com

For good and ill. Mostly good (I really love it), but treating knobs as weird faders is one place the metaphor breaks and it took me a long time to get used to it.

Re: Ableton Live 11

#230

Earlier quoted context omitted.

Absolutely love this about Ableton and that’s the reason it’s my main tool. As a creator it allows me to flow and shift quickly between different modes of production. It emphasizes speed and intuition, and it allows me to excute powerful moves in far fewer steps than every other DAW I use (Pro Tools, Logic, Cubase). With the announcement of track comping (long overdue) it resolves my biggest pain point. Particularly…

Sounds like a great feature. Elsewhere in this thread I asked for advice on how could I take two mp3 recordings and synchronize their tempos and beats but couldn't get a very clear answer, except that it is a "very basic task". Reading your comment about this new feature it seems obvious to me now that if the tempos in those mp3 recordings vary independently, like they do in much recorded music, it would be impossibl…

Not quite. I think we're discussing two different things. You're trying to synchronize two pre-recorded songs. That feature has been around since the beginning and is fairly trivial to do once you learn some of Ableton's core concepts. That can be demonstrated in countless Youtube videos.

What I'm describing is composing music on the fly that is locked to a master tempo and clock (like most electronic music). Jamming with another musician and staying in sync is easy if they're also using drum machines or other hardware that can clock off the same source. What Ableton's new Tempo Follow feature does is allow the DAW to listen to the audio of live musicians (say a Jazz quartet) and then automatically speed up and slow in real time when they choose to. Now, when the band pushes the tempo my sequenced instruments wont lag behind the beat and get out of sync.

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I think what you're trying to do is synchronize the tempos of two songs that both push and pull their tempos a bit. That involves compromise and maybe some automation. Let's use an example of two different kinds of songs which we'll call 1) rigid songs and 2) loose songs.

Rigid songs are like house music or techno. They're clocked exactly to a given tempo that doesn't waver throughout the song unless the composer automates it. This is common in electronic and modern pop music. These are the easiest to synchronize because they don't have any tempo variations and require far less work to tempo match. Loose songs are songs that have subtle or dramatic tempo changes: Jazz, old rock and roll records, or classical music (which usually has a lot of rubato).

What I believe you're asking about is trying to sync two loose songs or a loose song and a rigid song. Well the short answer is that you'll likely have to compromise a bit. Let's say a Led Zeppelin song hovers around 80bpm. At some points the band slows down to 78bpm and other times they push the tempo up to 84bpm before ultimately settling back to a mean tempo of 80bpm. Well if you wanted to synchronize the Zeppelin song with a rigid song you can set the Segment BPM (What you're designating as the average tempo in Clip View) to 80bpm for the Zeppelin song and then use warp markers to snap the song to the 80bpm grid in the parts where the band pushes or pulls against the tempo and deviates from the grid.

At this point you might point out that manually aligning the audio file strictly to the grid compromises the emotional excitement and groove of the Zeppelin song by quantizing the tempo. You'd be absolutely right. It really comes down to what your intention is and how much you're willing to sacrifice that quality for the sake of making two songs synchronize. Preserving that feel then becomes more of an art and involves careful adjustment of the warp markers and using your ear to gauge the results. Often the more musically exciting choice is one that doesn't adhere strictly to a grid.

It also comes down the content of the songs. Without audio examples it's hard to be too specific about what choices should be made.

Does that answer your question?

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