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The History of the CD-ROM Magazine (2016)

atlasobscura.com

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Re: The History of the CD-ROM Magazine (2016)

#2
"Unfortunately, the model as a whole couldn’t compete with the internet."

I never think they were meant to. As young nerd, without a connection to The Internet, at a time where one would have you spend literally days online to download the amount of data a CD holds, these magazines were absolutely fantastic!

Every month, when they came out, I was off to the store to get my two or three magazines, for about half the price of a computer game, I'd get three CDs full of weird, strange, wonderful stuff to peruse. In a way, those CDs were even more like the Internet that was slowly developing, than the Internet today.

Not only were the articles in the magazines interesting and inspirational to young me, but there was simply no other way I could get access to all that wonderful random stuff that were on the CDs.

Re: The History of the CD-ROM Magazine (2016)

#3
post #2

"Unfortunately, the model as a whole couldn’t compete with the internet." I never think they were meant to. As young nerd, without a connection to The Internet, at a time where one would have you spend literally days online to download the amount of data a CD holds, these magazines were absolutely fantastic! Every month, when they came out, I was off to the store to get my two or three magazines, for about half the p…

In Poland, we had[0] a CD-ROM videogame magazine called CD-Action. For kids like me, it was a great deal - it sold for 1/5 to 1/10 the price of a new, boxed videogame, and it always had one or two full game releases in it, as well as a dozen or more demo versions, plus some zines and random stuff you mention. Sure, the games we got were a while past their release date, but in those times it didn't matter - with Internet barely becoming a thing, gamers weren't in sync with the global release schedules. In fact, we were all in sync with CD-Action release schedules! So e.g., maybe we got Jagged Alliance 2 in 2001, two years after its 1999 release, but before 2001 nobody would hear of this game over here, while in 2001 every other kid with a computer would have played it, and we could enjoy talking about it together. And because the CDs were also full of demos of other games, we never had a shortage of things to play.

(And if some demo piqued your interest, there were places you could go where you could get CDs with games and other software à la carte, for cheap. :).)

--

[0] - Technically still have, but it's been over a decade since I last paid attention to them.

Re: The History of the CD-ROM Magazine (2016)

#5
For years I was subscribed to one or the other pc magazine that came with a CD (or later, a DVD). We didn’t have broadband so the only way to get trail ware or games was via magazines.

Even younger me didn’t buy magazines but I just bought floppy’s. Yeah. 1.44mib could well fit one or even two (!) game demo’s.

Re: The History of the CD-ROM Magazine (2016)

#8
This publication wasn’t mentioned in the article, but I remember my first exposure to Linux was a bootable LinuxPPC image that came with the CD-ROM attached to MacAddict magazine. Must have been a KDE 1.2 desktop. Seems like the concept stuck around longer for computer enthusiast publications.

Re: The History of the CD-ROM Magazine (2016)

#9
post #3
post #2

"Unfortunately, the model as a whole couldn’t compete with the internet." I never think they were meant to. As young nerd, without a connection to The Internet, at a time where one would have you spend literally days online to download the amount of data a CD holds, these magazines were absolutely fantastic! Every month, when they came out, I was off to the store to get my two or three magazines, for about half the p…

In Poland, we had[0] a CD-ROM videogame magazine called CD-Action. For kids like me, it was a great deal - it sold for 1/5 to 1/10 the price of a new, boxed videogame, and it always had one or two full game releases in it, as well as a dozen or more demo versions, plus some zines and random stuff you mention. Sure, the games we got were a while past their release date, but in those times it didn't matter - with Inter…

If you're wanting to revisit some of those memories, The Internet Archive has ISOs of some of those from CD-Action[0], and for anyone one else who cares to look through CD and DVD magazine cover disks[1]. Going through PC Gamer and Boot magazine cover disks was a trip.

[0] - https://archive.org/search.php?query=cd-action

[1] - https://archive.org/details/coverdiscs

Re: The History of the CD-ROM Magazine (2016)

#10
I remember both Launch and Blender and might still even have a disc or two. They were definitely a step above magazine cover discs in terms of content. Unfortunately for me neither was really up my alley. They were more for the readers of Spin which I was not.

I always thought Wired would make for a good CD-ROM magazine. Both the content and graphic design seemed to match the medium pretty well.

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