Surprisingly, the dealbreaker for me on this current generation is 2x TB3 ports on one side. I really like being able to charge from either side.
You can charge from either side though. You just don’t get all the bandwidth that USB4/TB4 normally provides.
Introducing the next generation of Mac
251–260 of 1001 posts
Re: Introducing the next generation of Mac
#252Have they said anything about hyperkit on the new platform? And being able to run stuff like Docker for Mac? I've seen lots said about the lack of Bootcamp support but I've actually never even used Bootcamp, Linux VMS are much more relevant for me and I imagine many other developers.
Rumor has it that they'll eventually support virtualized Windows, but it's currently impossible for an end-user to buy a copy of ARM Windows.
Re: Introducing the next generation of Mac
#253I'll be sticking with my 2015 Macbook Pro Retina 13". Great machine, not too thin, heavy enough, no stupid touch screen, usb ports, great keyboard. Everything apple has done since hasn't compared.
>2015 Macbook Pro Retina 13" How long will OS updates be distributed for it?
Re: Introducing the next generation of Mac
#254I'll be sticking with my 2015 Macbook Pro Retina 13". Great machine, not too thin, heavy enough, no stupid touch screen, usb ports, great keyboard. Everything apple has done since hasn't compared.
Now with the new model being even faster and without a fan things look even better for the future.
Re: Introducing the next generation of Mac
#255I'll be sticking with my 2015 Macbook Pro Retina 13". Great machine, not too thin, heavy enough, no stupid touch screen, usb ports, great keyboard. Everything apple has done since hasn't compared.
>2015 Macbook Pro Retina 13" How long will OS updates be distributed for it?
Re: Introducing the next generation of Mac
#256Lots of comments from people complaining about the lack of 32GB of RAM. Can someone explain to me the need for 32GB of RAM as a developer? Is it the IDE or your particular application area? As for me, I do all my professional development (C++17/Linux, Vim, EDA industry) on a five year old T450s with 12GB of RAM. For me the limiting factor is CPU power for sure. I only run out of RAM running some of the larger custome…
Actually this should consume a dozen GB of RAM more or less, the rest is in caches, which I think you're undervaluing a lot. Having everything you use in hot caches means any applications starts in a couple hundred of milliseconds, and everything is as fast as your RAM and CPU are, especially if you're running an OS that has a good implementation of file caching (e.g. Linux).
Having more leeway means I never have to close anything if I forget to. I might have my dev environment chugging along in a desktop workspace, while I'm in another with a few dozen browser tabs, talking on Discord with a full screen game running on the other monitor.
That's what a £150 module of 32 GB of RAM gives me. But actually I'm running 64 GB :-)
Re: Introducing the next generation of Mac
#257Re: Introducing the next generation of Mac
#258Re: Introducing the next generation of Mac
#259What I can't find is how many external monitors can be supported on the M1 chip? I don't see any detailed specs. Al they say about the M1 specs are: "The Apple M1 chip is the first system on a chip (SoC) for Mac. Packed with an astonishing 16 billion transistors, it integrates the CPU, GPU, I/O, and every other significant component and controller onto a single tiny chip. Designed by Apple, M1 brings incredible perfo…
From MacBook Pro tech specs: Simultaneously supports full native resolution on the built-in display at millions of colors and: One external display with up to 6K resolution at 60Hz Thunderbolt 3 digital video output Native DisplayPort output over USB-C VGA, HDMI, DVI, and Thunderbolt 2 output supported using adapters (sold separately)
Re: Introducing the next generation of Mac
#260Earlier quoted context omitted.
Strange, they list the resolution you can use if you use one external display. What about two monitors? I don't believe you could only have one display connected, that would be ridiculous, but I also don't understand why they only write about one display and not about many?
Possibly because OSX still doesn't support DisplayPort multi-stream and you can't plug multiple monitors into one USB-C port.