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Apple unveils M1, its first system-on-a-chip for portable Mac computers

9to5mac.com

101–110 of 1001 posts

Re: Apple unveils M1, its first system-on-a-chip for portable Mac computers

#103

The onboard graphics performance seems to be impressive (1050Ti - 1060 range). I wonder if Valve and Epic will start compiling games for ARM. This MacBook could be my first gaming laptop, who would have thought

Epic precisely might not.

Re: Apple unveils M1, its first system-on-a-chip for portable Mac computers

#106
post #88

Will existing programs run on this?

Yes, they have an Intel emulator (Rosetta I think they called it) and are pushing developers to produce "universal apps".

Here’s more details on Rosetta: https://www.theverge.com/21304182/apple-arm-mac-rosetta-2-em...

It actually depends on the app and what it’s doing. For example they said photoshop wouldn’t be available on it until early 2021.

Re: Apple unveils M1, its first system-on-a-chip for portable Mac computers

#108
post #88

Will existing programs run on this?

Yes, they have an Intel emulator (Rosetta I think they called it) and are pushing developers to produce "universal apps".

"Universal apps" that only run on OSX and Apple's mobile OS I presume?

Re: Apple unveils M1, its first system-on-a-chip for portable Mac computers

#110

So, all of these new Macs have the same SOC across the board? Or will there be slight differences like the Macbook pro will have a higher-binned soc or maybe the Mac mini and Macbook air will have fewer graphics core?

If you look on the order page they're all described the same but the Air has different option on the GPU side of the chip, 7 vs 8 cores.

It sounds like that is possibly the only binning they did, where one GPU core is disabled? Perhaps the 13" ones can run faster & more efficiently or something but they're not saying that.

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