The Charges Against ActionScript 3.0
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The Charges Against ActionScript 3.0
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Re: The Charges Against ActionScript 3.0
#2Re: The Charges Against ActionScript 3.0
#3Re: The Charges Against ActionScript 3.0
#4As far as missing runtime features go, most of the points are very valid. Top of my list: sandboxing of external content and cloning movie clips (which would presumably be implemented in a cheaper way than just creating multiple instances).
Re: The Charges Against ActionScript 3.0
#5I work with ActionScript 3.0 on a daily basis. This article does a good job of summarizing some of the things that are wrong with the language and that I have run into. The advice on how to try and fix what is wrong was useful. Flash is the most widely adopted ( http://www.adobe.com/products/player_census/flashplayer/vers... ) way of presenting complex interactivity in a browser. For those trying to reach the widest…
I would have emailed you, but I don't see an address in your profile. If you've filled in your email address, well, that field isn't visible to anybody but pg and the editors. You have to put it in the "about" field for everybody to see it.
Re: The Charges Against ActionScript 3.0
#6I work with ActionScript 3.0 on a daily basis. This article does a good job of summarizing some of the things that are wrong with the language and that I have run into. The advice on how to try and fix what is wrong was useful. Flash is the most widely adopted ( http://www.adobe.com/products/player_census/flashplayer/vers... ) way of presenting complex interactivity in a browser. For those trying to reach the widest…
I need to do a tiny bit of flash development for a larger project that's mostly not flash. Would you be willing to answer a couple of questions that I can't find definitive answers for? I'd really appreciate it. I would have emailed you, but I don't see an address in your profile. If you've filled in your email address, well, that field isn't visible to anybody but pg and the editors. You have to put it in the "about…
Re: The Charges Against ActionScript 3.0
#7AS3 is a mess in that it tries to be everything to everyone. I would prefer plain old fashioned javascript, like that in my browser right now to the AS3 mess. It's bolted-on Java-esq OO features are clearly just that. Hopefully AS3 dies along with Adobe's inevitably doomed RIA effort.
Re: The Charges Against ActionScript 3.0
#8I wouldn't necessarily be against a wholly different language for use in the timeline, as I prefer not to put code there anyway, assuming I have to use those ugly Movieclips at all. I could see something terse and elegant, eschewing the AS2 prototype nastiness, being useful for animators and light programmers alike. I think the biggest barrier for most is the new event model. Adding listeners is a bit verbose for those used to simply overriding an on() method.
Re: The Charges Against ActionScript 3.0
#9AS3 is a mess in that it tries to be everything to everyone. I would prefer plain old fashioned javascript, like that in my browser right now to the AS3 mess. It's bolted-on Java-esq OO features are clearly just that. Hopefully AS3 dies along with Adobe's inevitably doomed RIA effort.
Amazing. AS3 is messier than javascript? Are you huffing ether? Absolutely none of the OO features are "bolted-on". You must be talking about AS2, for which this would be a legitimate argument. BTW, AS3 is a well-conformed implementation of the ECMA4 standard, which is, wait for it, the javascript 2 spec! Welcome to the present.
Re: The Charges Against ActionScript 3.0
#10Earlier quoted context omitted.
Amazing. AS3 is messier than javascript? Are you huffing ether? Absolutely none of the OO features are "bolted-on". You must be talking about AS2, for which this would be a legitimate argument. BTW, AS3 is a well-conformed implementation of the ECMA4 standard, which is, wait for it, the javascript 2 spec! Welcome to the present.
AS2 and 3 aren't much different in how their OO features are implemented. So to suggest that AS2's features are bolted on and AS3's aren't doesn't make much sense logically. Actually you've sort of implied that i am correct if you think about it. And why is it that AS3 conforming to the ECMA4 standard somehow gives it immunity to sucking?
I'm curious what it is about AS3 OO that you perceive as bolted on. Seems pretty well rooted to me. Btw apologies for my brash tone before, that was a bit dickish.