We tried this out for a few social events. It worked pretty well, but the choppy world movement makes me a little sick. :( Any chance of a smooth camera/movement option?
We're actively working on this — I actually have a prototype running on my dev server at the moment: https://alex.gather.town/app/nO9uzqf6ZhzsXJ68/Grand%20Centra... ^^no guarantees on the stability of this server btw, I use it just to test random stuff so it might go down at any moment!
Launch HN: Gather.Town (YC S19) – Spatial video chat for remote teams
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Re: Launch HN: Gather.Town (YC S19) – Spatial video chat for remote teams
#42Am I the only one who immediately thought of this episode of community (Digital Estate Planning)? https://www.youtube.com/watch?v= 1fgR7oeIXFA
Re: Launch HN: Gather.Town (YC S19) – Spatial video chat for remote teams
#43Isn’t this a knockoff of something posted earlier this year?
Re: Launch HN: Gather.Town (YC S19) – Spatial video chat for remote teams
#44Isn’t this a knockoff of something posted earlier this year?
There are about half a dozen different, similar apps that all came out around the same time (I have one as well). I've done a lot of research on all of them and none of them are copies of any of the others. They all have pretty unique implementations.
Re: Launch HN: Gather.Town (YC S19) – Spatial video chat for remote teams
#45Aww man, I've been ideating around this exact idea for MSFT teams for a while now. (not like I had any time or buy-in for it) BRILLIANT. There is always a faint sense of jealousy and vindication when I see an idea being executed so close to what a person has been pushing for. Congrats ! I think you're onto something. I would readily pay for this if I could get my entire team to adopt it. (which I'd say is nearly impo…
Re: Launch HN: Gather.Town (YC S19) – Spatial video chat for remote teams
#46You've got to implement smooth-movement. I used it for a few minutes and I'm nauseous. Just lerp from one-square to another over 120ms and ... scratch that, if I had implemented as nice a product as yours, I would just implement click-to-move. So your character smoothly moves to where you clicked (with a touch of A* path-finding). Only gamer's understand WASD, everyone understand's clicking.
Re: Launch HN: Gather.Town (YC S19) – Spatial video chat for remote teams
#47I really like the idea! Two small suggestions: - Have an option to start camera/mic turned off, and make it clear that your camera feed will be visible to people you approach. My own camera view and mic (and the option to turn them off) are also kind of easy to miss on my 27" screen. - If I press and hold, say, S and then tap D, the avatar starts moving right and doesn't stop moving right until I release S. I'd expec…
Re: Launch HN: Gather.Town (YC S19) – Spatial video chat for remote teams
#48Am I the only one who immediately thought of this episode of community (Digital Estate Planning)? https://www.youtube.com/watch?v= 1fgR7oeIXFA
Re: Launch HN: Gather.Town (YC S19) – Spatial video chat for remote teams
#49This sounds really neat. Analoging the reality into a virtual one with higher fidelity. I’m thinking about coming over from the other end (like thinking from first principles). Like what it means to be remote workplace? Why do we hangout at a workplace ? Etc I’m sure you folks would have thought about it a lot. I would love to see your conclusions.
Re: Launch HN: Gather.Town (YC S19) – Spatial video chat for remote teams
#50What do you mean by 'virtual spaces for social'?