A hidden gem in sound symmetry
soundshader.github.io
A hidden gem in sound symmetry
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Re: A hidden gem in sound symmetry
#2Music is a temporal ornament. There are many types of ornaments, e.g. the 17 types of wallpaper tesselations, but few of them look like music. However there is one particular type of ornament that resembles music a lot - I mean those “mandala” images. I don’t know how those are produced, but I noticed a connection between those images and music:
- The 1st obvious observation is that a mandala is drawn in polar coordinates and is 2PI periodic. Sound is periodic too, so I thought the two facts are related.
- The 2nd observation is that patterns on those images evolve over the radial axis. Ans so is music is a sequence of evolving sound patterns.
- The 3rd observation is that a 2PI periodic function trivially corresponds to a set of frequencies. We usually use FFT to extract the frequencies and another FFT to restore the 2PI periodic function. Thus, a single radial slice of a mandala could encode a set of frequencies. If this is correct, a mandala is effectively an old school vinyl disk.
Putting these observations together, we naturally arrive with the idea of using ACF. More details in the linked github project.
Re: A hidden gem in sound symmetry
#3Hi HN, author here. A few comments on how I came up with this idea. I've been trying to find a "proper" connection between audible sound and visible shape, a connection that would not only preserve all the information, but would also properly visualize the "symmetry" in sound, so that messy sound would turn into messy images and harmonic sound would turn into visually appealing images. The latter part is hard, as per…
Re: A hidden gem in sound symmetry
#4Re: A hidden gem in sound symmetry
#5Hi HN, author here. A few comments on how I came up with this idea. I've been trying to find a "proper" connection between audible sound and visible shape, a connection that would not only preserve all the information, but would also properly visualize the "symmetry" in sound, so that messy sound would turn into messy images and harmonic sound would turn into visually appealing images. The latter part is hard, as per…
I'm guessing that triple correlation could also be rendered into pretty pictures, did you try that?
soundshader.github.io/?s=acf3&n=512&fps=1&acf.decay=0
It effectively computes the bispectrum as B(p, q) = F(p)F(q)F^(p+q) and runs the inverse 2D FFT to restore the triple autocorrelation. The results are interesting, but not impressive and very GPU intensive (NxNxlog(N) per frame is slow). In any case, I strongly believe that bispectrum is hiding something interesting and I just haven't figured how to see it.
Re: A hidden gem in sound symmetry
#6beautiful. What's the demo soundtrack?
Re: A hidden gem in sound symmetry
#7Re: A hidden gem in sound symmetry
#8Re: A hidden gem in sound symmetry
#9Hi HN, author here. A few comments on how I came up with this idea. I've been trying to find a "proper" connection between audible sound and visible shape, a connection that would not only preserve all the information, but would also properly visualize the "symmetry" in sound, so that messy sound would turn into messy images and harmonic sound would turn into visually appealing images. The latter part is hard, as per…
It is very exciting to come across others who are also interested in this topic. I am also very interested in the shape of sound but I have spent less time on empirical observations and more on imagining an abstract logic of numbers which can be visualized and heard. Real sound visualizations are also interesting to me but I decided to focus on abstract ideals because I thought it would be appropriate for a video game.
Hope you don't mind me sending some emails.
Re: A hidden gem in sound symmetry
#10Hi HN, author here. A few comments on how I came up with this idea. I've been trying to find a "proper" connection between audible sound and visible shape, a connection that would not only preserve all the information, but would also properly visualize the "symmetry" in sound, so that messy sound would turn into messy images and harmonic sound would turn into visually appealing images. The latter part is hard, as per…
> I've been trying to find a "proper" connection between audible sound and visible shape, a connection that would not only preserve all the information, but would also properly visualize the "symmetry" in sound, so that messy sound would turn into messy images and harmonic sound would turn into visually appealing images. It is very exciting to come across others who are also interested in this topic. I am also very i…