Startups that have hit more than $1K MRR in about 12-24 months
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Startups that have hit more than $1K MRR in about 12-24 months
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Re: Startups that have hit more than $1K MRR in about 12-24 months
#2Probably can find some pattern? Or some suggested ideas to replicate success? Or find a niche?
Re: Startups that have hit more than $1K MRR in about 12-24 months
#3Open Startups data with revenue, launch date & social media follower count. Probably can find some pattern? Or some suggested ideas to replicate success? Or find a niche?
See a startup with 50k MRR after 12 months and 10m followers? Those 10m followers must have really helped! Oh wait that company actually raised 10m and spent 2m on advertising...
Re: Startups that have hit more than $1K MRR in about 12-24 months
#4Open Startups data with revenue, launch date & social media follower count. Probably can find some pattern? Or some suggested ideas to replicate success? Or find a niche?
You'd need a lot of controls. See a startup with 50k MRR after 12 months and 10m followers? Those 10m followers must have really helped! Oh wait that company actually raised 10m and spent 2m on advertising...
Re: Startups that have hit more than $1K MRR in about 12-24 months
#5Open Startups data with revenue, launch date & social media follower count. Probably can find some pattern? Or some suggested ideas to replicate success? Or find a niche?
Using a bunch of data from startups that succeeded is baking in a survivorship bias
Re: Startups that have hit more than $1K MRR in about 12-24 months
#6Does this mean that many of these projects could stand to put a lot more effort into sales? Would that make a reliable difference? Or is it really just this hard? Or a bit of both?
I feel like for some of these, giving the best salesperson you know a huge commission, just getting the ball rolling, could make quite a big difference.
Re: Startups that have hit more than $1K MRR in about 12-24 months
#7Open Startups data with revenue, launch date & social media follower count. Probably can find some pattern? Or some suggested ideas to replicate success? Or find a niche?
Don't forget to check the reverse of your findings with failed companies Using a bunch of data from startups that succeeded is baking in a survivorship bias
In my view, survivorship bias is the main reason , some projects fail as the founders dont see the main reason behind the success for the product they copied.
There could be hundred reasons for a product to work for someone at sometime because of something.
Probably I should make a list of product that died after making $1K MRR(in 12-24 months)
Re: Startups that have hit more than $1K MRR in about 12-24 months
#8Wow. There's a lot of projects here that must have taken a lot of work - and look really good - but the MRR is just dismal. There's one there that's pretty close to a side project of mine - not even a grand. Somewhat offputting. Does this mean that many of these projects could stand to put a lot more effort into sales? Would that make a reliable difference? Or is it really just this hard? Or a bit of both? I feel lik…
Re: Startups that have hit more than $1K MRR in about 12-24 months
#9Open Startups data with revenue, launch date & social media follower count. Probably can find some pattern? Or some suggested ideas to replicate success? Or find a niche?
In addition, third parties like analytics SDKs or payment processors, which in principle have the capability to easily audit usage and financial data, seem to never do this business.
Then there are non-primary-data-source firms like SensorTower and AppAnnie. They are always reactive to (not predictive of) "download counts" - they almost certainly take money to rank higher in their charts, or such a mechanism exists through whatever flawed data gathering approach they take. Anyone who can afford to pay AppAnnie and SensorTower is already well capitalized to some extent, and it is definitely effective to arbitrage $1m of cheap fake downloads through AppAnnie into a $10m investment from dumb money.
Compare to Steam, which publishes realtime concurrent player counts and sales data that is irrefutably true, with rare exceptions caused by bugs. (1) There are always big surprises in the Steam data, especially when you compare the genres that lead the charts to the genres that giant companies most aggressively market. Such transparency has been instrumental to the continued success of indie game developers on that platform. Steam has the fattest tails in the business, at least in terms of something we can actually validate, so it's still your best bet for information.
Despite the information, there is still not a viable venture capital model around Steam games. You'll never see a Y Combinator gaming startup list on Steam, and the ones that do, they'll fail to raise money because all that investors will talk about is "how many users u got?" It's a vicious cycle
The problem is lack of simple ideas for analyzing this data, something so simple and straightforward that the kind of people who become Managing Directors can process in a deck.
Anyway, a startup is never going to release numbers it can't fudge.
(1) https://www.reddit.com/r/DotA2/comments/aflabl/psa_stop_hypi...
Re: Startups that have hit more than $1K MRR in about 12-24 months
#10Wow. There's a lot of projects here that must have taken a lot of work - and look really good - but the MRR is just dismal. There's one there that's pretty close to a side project of mine - not even a grand. Somewhat offputting. Does this mean that many of these projects could stand to put a lot more effort into sales? Would that make a reliable difference? Or is it really just this hard? Or a bit of both? I feel lik…
May be correct that a good salesperson could make a diff.
Would love to hear the product that came close to your side project. Interested to know.