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Unity Asset Store: $3000 revenue in 5 days from a spline drawing tool

juhakiili.com

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Re: Unity Asset Store: $3000 revenue in 5 days from a spline drawing tool

#4
I'm the creator of the tool. Registered just to comment.

That the sentence is a little bit deceiving. Gross sales were 3k$, my revenue was 2.1k$. It was FIRST five days, not just any five days. It changes the nature of the story a little bit imo.

Anyways, thanks to dirtyaura for posting.

Re: Unity Asset Store: $3000 revenue in 5 days from a spline drawing tool

#5
post #4

I'm the creator of the tool. Registered just to comment. That the sentence is a little bit deceiving. Gross sales were 3k$, my revenue was 2.1k$. It was FIRST five days, not just any five days. It changes the nature of the story a little bit imo. Anyways, thanks to dirtyaura for posting.

Congratulations on your launch!

Re: Unity Asset Store: $3000 revenue in 5 days from a spline drawing tool

#6
post #5
post #4

I'm the creator of the tool. Registered just to comment. That the sentence is a little bit deceiving. Gross sales were 3k$, my revenue was 2.1k$. It was FIRST five days, not just any five days. It changes the nature of the story a little bit imo. Anyways, thanks to dirtyaura for posting.

Congratulations on your launch!

Thanks! In case someone is interested: After 7 days, the gross sales are now 4300$ and my revenue 3000$.

Re: Unity Asset Store: $3000 revenue in 5 days from a spline drawing tool

#7
post #6
post #5

Earlier quoted context omitted.

Congratulations on your launch!

Thanks! In case someone is interested: After 7 days, the gross sales are now 4300$ and my revenue 3000$.

keely -- with your game design skills, how come I dont see you #1 in app store with angry birds eating your fumes!!

I had way more fun with your little game than with angry birds which are stupid, imho.