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A Pedometer in the Real World (2015)

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Re: A Pedometer in the Real World (2015)

#11
post #5

I've done this back in iPhone 3 era, and even made a few thousand dollars on the App Store when you could still make money there. You could improve this by adding a state machine to the algorithm. Basically, only count _repeat_ events, not single events. When you start walking, you start "provisionally" recording the peaks, which can be done fairly easily, but unless it's N peaks or more (IIRC 4 was a good number) wi…

> when you could still make money there. What has changed since? Speaking as someone who has never written apps before but have also wanted to in my spare time, what has changed from before?

Lots of competition, and you have to put in a _ton_ of work to get noticed. Most devs lose money on Apple's App Store I'm sure.

Re: A Pedometer in the Real World (2015)

#12
Nice! I recently got a M5Stack Stick controller, which comes with an accelerometer, but the demo pedometer implementation is super basic compared to this! [1]

What other interesting applications have you seen for an acelerometer?

1: https://github.com/Moddable-OpenSource/moddable/blob/public/...

Re: A Pedometer in the Real World (2015)

#13
interesting work. I don't see the need for detecting the G vector and multiplying acceleration with that vector, you can use the module and you'd probably get a very similar waveform in any case. Modern accelerometers have built-in logic for step counting and sometimes they are surprisingly accurate.

I worked in this space a little, all the algos are open sourced: https://oxford-step-counter.github.io/

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