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Trinity Desktop Environment R14.0.9 Release Notes

wiki.trinitydesktop.org

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Re: Trinity Desktop Environment R14.0.9 Release Notes

#11
post #10

That's the ugliest GUI I have seen in a while. 1995 was 25 years ago. https://wiki.trinitydesktop.org/images/4/44/TDE-screen1.png

That could be 2005 KDE actually.

Things like that make me thing this can be arguably the biggest waste of effort of all FOSS development, all because "fear of the new" - Trying to keep the huge monstrosity of Qt3 which EOL was more than 10-15 years ago, the whole DE that was built on it and all of their apps, even developing new ones... Just for the appeal of few people with the nostalgia for that kind of GUIs. One could argue KDE5 is as stable or even more than KDE3 ever was, and less buggy - not even mentioning the ability to replicate that interface with a few clicks and some fiddling.

But whatever makes them happy.

Re: Trinity Desktop Environment R14.0.9 Release Notes

#12
post #2

Super cool people maintain and expand things like KDE 3 and Gnome 2 (Trinity, Mate)! However personally I don't feel the need anymore. Gnome 3 and KDE 4 are both quite usable. Which is a stark contrast from when Gnome 3 and KDE 4 came out. They were both nothing more then glorified beta's. The first release of Gnome 3 was basically like the first Windows 10 release with the Metro UI; Totally unusable. Not that surpri…

> Not that surprising since both Gnome 3 and Win 10 were created on a "tablet first" (or at least "tablet prominent") mindset.

For Gnome I hear this claim often made (mostly by people who don't like Gnome), but is that actually backed by facts?

Unlike Microsoft or Canonical (with their Unity), Redhat never seemed to have any particular mobile/touch aspirations, and so far I haven't heard any mobile adaptations of Gnome anywhere, like we have Plasma Mobile from the KDE camp.

Re: Trinity Desktop Environment R14.0.9 Release Notes

#13
post #12
post #2

Super cool people maintain and expand things like KDE 3 and Gnome 2 (Trinity, Mate)! However personally I don't feel the need anymore. Gnome 3 and KDE 4 are both quite usable. Which is a stark contrast from when Gnome 3 and KDE 4 came out. They were both nothing more then glorified beta's. The first release of Gnome 3 was basically like the first Windows 10 release with the Metro UI; Totally unusable. Not that surpri…

> Not that surprising since both Gnome 3 and Win 10 were created on a "tablet first" (or at least "tablet prominent") mindset. For Gnome I hear this claim often made (mostly by people who don't like Gnome), but is that actually backed by facts? Unlike Microsoft or Canonical (with their Unity), Redhat never seemed to have any particular mobile/touch aspirations, and so far I haven't heard any mobile adaptations of Gno…

phosh is not a first-party Gnome project, but it's a shell which essentially runs near-unmodified Gnome 3 apps full-screen on a phone display. I've tried it on a PinePhone, and the apps mostly work (but with some issues related to touch, small screen sizes, and orientation).

Re: Trinity Desktop Environment R14.0.9 Release Notes

#14
post #10

That's the ugliest GUI I have seen in a while. 1995 was 25 years ago. https://wiki.trinitydesktop.org/images/4/44/TDE-screen1.png

That could be 2005 KDE actually. Things like that make me thing this can be arguably the biggest waste of effort of all FOSS development, all because "fear of the new" - Trying to keep the huge monstrosity of Qt3 which EOL was more than 10-15 years ago, the whole DE that was built on it and all of their apps, even developing new ones... Just for the appeal of few people with the nostalgia for that kind of GUIs. One c…

That being said, Cinnamon and MATE were produced because of the "fear of the new". While it has been a while since I've used MATE, Cinnamon is doing fairly well.

It's also worth noting that people have different workflows and tastes. One of the perks of FLOSS is the ability for people to choose what works for them. I would hardly call it a waste of effort because of that.

Re: Trinity Desktop Environment R14.0.9 Release Notes

#15
post #8

I see the Plasma team decided to keep the old ugly designs. Look at that Trinity Control Center window. More than a decade after and everything still feels the same.

> More than a decade after and everything still feels the same.

...I thought that was the entire point of trinity?

Re: Trinity Desktop Environment R14.0.9 Release Notes

#16
post #10

That's the ugliest GUI I have seen in a while. 1995 was 25 years ago. https://wiki.trinitydesktop.org/images/4/44/TDE-screen1.png

Maybe not quite 1995, I’m seeing more of an unholy alchemical mixture of Aqua and Windows 98. Windows 98 was an iteration of Windows 95 which was heavily inspired by NeXTSTEP. Aqua was the theme Apple eventually slapped on the WindowServer that replaced Display PostScript when they renamed Rhapsody née OPENSTEP née NeXTSTEP to Mac OS X.

The long and the short of it is, this is why incest is bad.

Re: Trinity Desktop Environment R14.0.9 Release Notes

#17
post #8

I see the Plasma team decided to keep the old ugly designs. Look at that Trinity Control Center window. More than a decade after and everything still feels the same.

> More than a decade after and everything still feels the same. ...I thought that was the entire point of trinity?

I meant Plasma 5. Everything looks almost the same except for some desktop stuff.

Re: Trinity Desktop Environment R14.0.9 Release Notes

#18
post #10

That's the ugliest GUI I have seen in a while. 1995 was 25 years ago. https://wiki.trinitydesktop.org/images/4/44/TDE-screen1.png

My thoughts exactly, I understand why people long for the old text UIs, but this sort of thing was never pleasant nor cutting edge. It's like they're aiming at maintaining the first terrible skins people were creating after seeing the Aqua demo and missing the point of it.

Re: Trinity Desktop Environment R14.0.9 Release Notes

#20
post #14

Earlier quoted context omitted.

That could be 2005 KDE actually. Things like that make me thing this can be arguably the biggest waste of effort of all FOSS development, all because "fear of the new" - Trying to keep the huge monstrosity of Qt3 which EOL was more than 10-15 years ago, the whole DE that was built on it and all of their apps, even developing new ones... Just for the appeal of few people with the nostalgia for that kind of GUIs. One c…

That being said, Cinnamon and MATE were produced because of the "fear of the new". While it has been a while since I've used MATE, Cinnamon is doing fairly well. It's also worth noting that people have different workflows and tastes. One of the perks of FLOSS is the ability for people to choose what works for them. I would hardly call it a waste of effort because of that.

I'll take predicable over shiny any day. I've not seen an interface that has increased my productivity in decades. I'm not afraid of new things but the best "new" interfaces I've seen are just minor tweaks to what's been working since win95. I'm waiting for something truly unique that's an actual improvement. Until then, I'm still using xfce with all the candy turned off.
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