Earlier quoted context omitted.
And to show how much of this is personal, during normal times, I'd consider a singleton day in the middle of the week an incredible waste relative to 3-day weekend (or even better a 4-day weekend once every two weeks) so that I could travel places.
The Wednesday off is not so bad for this; 2 vacation days and you're looking at a 5 day holiday
Unpopular opinion: Weekdays/weekend split isn't for everyone
11–20 of 78 posts
Re: Unpopular opinion: Weekdays/weekend split isn't for everyone
#12I tend to agree. There are some days in the week when I'm not checked in mentally and very unproductive. During those days, I'm better served to either sleep more or do something light to recharge for the next day/later in the week. And then there are some days including the weekend where I can code for the entire day non-stop and feel energetic. I still think having standardized days for working and rest is best for…
If we standardize on seven day work-weeks then some of those benefits may be gone.
Re: Unpopular opinion: Weekdays/weekend split isn't for everyone
#13That is an unpopular opinion in the same way that saying "The 40 hour work week isn't for everyone" is an unpopular opinion.
Re: Unpopular opinion: Weekdays/weekend split isn't for everyone
#14I tend to agree. There are some days in the week when I'm not checked in mentally and very unproductive. During those days, I'm better served to either sleep more or do something light to recharge for the next day/later in the week. And then there are some days including the weekend where I can code for the entire day non-stop and feel energetic. I still think having standardized days for working and rest is best for…
Re: Unpopular opinion: Weekdays/weekend split isn't for everyone
#15I currently work a 4 day week with Wednesdays off and it's like magic
I suppose there's pros and cons to either approach (which I haven't really researched at all yet) but to me right now breaking up a continuous stream of work days makes total sense (while still fitting for the 9-5 custom, which I, like many people, don't prefer but I haven't had any better opportunities yet).
Re: Unpopular opinion: Weekdays/weekend split isn't for everyone
#16Re: Unpopular opinion: Weekdays/weekend split isn't for everyone
#17That is an unpopular opinion in the same way that saying "The 40 hour work week isn't for everyone" is an unpopular opinion.
Especially since it's observably true that for knowledge workers, almost nobody actually spends even close to a full percentage of their work hours doing the work in their job description. The productivity loss from requiring say 30 hours a week a week instead of 40 would be significantly less than a 25% decrease. In fact I wouldn't bet against a gain in total productivity.
It would be hard to sell me on taking Wednesday off, but I can see where people with more obligations would get a lot out of an arrangement like that.
Re: Unpopular opinion: Weekdays/weekend split isn't for everyone
#18Re: Unpopular opinion: Weekdays/weekend split isn't for everyone
#19Absolutely agree but it would be darn hard to manage with kids. I might be more productive on a Saturday than on a Tuesday, but hard to explain to the kids that you'll miss half the weekend because I wrote better on Saturdays than on Tuesdays.
Re: Unpopular opinion: Weekdays/weekend split isn't for everyone
#20I worked for a startup that had an internal "story point meter" that would go up as you closed your tickets. The goal was to pressure employees into completing a certain number of story points per week the CEO considered a good number for a productive employee. Needless to say, this didn't work as intended, and the workforce was split between those who didn't care about it (higher ups) and those who maxed up their me…
The purpose of this system is to provide the team with a powerful tool that it needs in order to set a realistic timeline on team deliverables, such as a launch milestone or a new feature. The ability of the story point methodology to have predictive power is destroyed when people are incentivized to gamify it.