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Pygame 2.0

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Re: Pygame 2.0

#61

I put together a halloween display using a Kinect and pygame for my front yard (very quickly hacked together by the way): https://github.com/erahhal/kinect-halloween-skeleton Pygame is nice and easy to use, though I think I'd go with something else next time, as it doesn't support multiple monitors or OpenGL very well. I see OpenGL stuff at the top of the Pygame 2.0 change list so maybe worth checking out.

It supports multiple monitors and has better OpenGL support now.

I've looked in the docs for multi-monitor support without luck - do you have a link?

Re: Pygame 2.0

#62
When I first learned Python (2.5, so old!), pygame was my introduction to programming GUIs, sounds, and games. I learned a lot about Python using pygame. I am surprised to see it's still going fairly strong!

Re: Pygame 2.0

#63

Pygame sounds cool. All I want to know is what platforms does it support, suprised they dont list that anywhere easy to find. This blog based project home page obscures the relevant in favor of the recent. Found the relevance on the About page. "Pygame is highly portable and runs on nearly every platform and operating system." Would appreciate a list but Ok. Oh snap here we go: "Truly portable. Supports Linux (pygame…

I don't know specifically about pygame, but since it uses SDL, and SDL can run in browsers using emscripten, I wouldn't be surprised.
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