Leveraging a 3D printer “defect” to create a new quasi-textile
11–20 of 46 posts
Re: Leveraging a 3D printer “defect” to create a new quasi-textile
#12I wonder how these results can be so so so much better in comparison?
Re: Leveraging a 3D printer “defect” to create a new quasi-textile
#13Is the extruder speeding up and slowing down for each "blob" in the texture? Or is the extruder going constant speed and you're relying on surface tension to make the blobbyness?
Re: Leveraging a 3D printer “defect” to create a new quasi-textile
#14Out of curiosity, what printer would they be using for something like this? I've been considering getting a 3D-printer for a while, but I don't know enough to decide which one to get.
Re: Leveraging a 3D printer “defect” to create a new quasi-textile
#15I've run a 3d printer with the extrusion rate way down before (to try and produce very thin surfaces), and the results were far less consistent. I got big holes in my parts and massive dribbles and blobs in other places. I wonder how these results can be so so so much better in comparison?
I can also imagine that the material plays a huge role, but I cannot say because I've only really used PLA.
Re: Leveraging a 3D printer “defect” to create a new quasi-textile
#16Out of curiosity, what printer would they be using for something like this? I've been considering getting a 3D-printer for a while, but I don't know enough to decide which one to get.
Re: Leveraging a 3D printer “defect” to create a new quasi-textile
#17Re: Leveraging a 3D printer “defect” to create a new quasi-textile
#18Out of curiosity, what printer would they be using for something like this? I've been considering getting a 3D-printer for a while, but I don't know enough to decide which one to get.
Re: Leveraging a 3D printer “defect” to create a new quasi-textile
#19I've run a 3d printer with the extrusion rate way down before (to try and produce very thin surfaces), and the results were far less consistent. I got big holes in my parts and massive dribbles and blobs in other places. I wonder how these results can be so so so much better in comparison?
Re: Leveraging a 3D printer “defect” to create a new quasi-textile
#20This is fantastic. I'm reminded of the 3D printed broom from a few years ago. I remember being blown away in a similar fashion then. This type of under extrusion can create very thin filaments, but the Gcode to generate these structures isn't easy to create with the traditional model=>slicer=>Gcode software stack. I've been out of the loop for a couple of years though, so I'm interested to know if this has evolved mu…
I would imagine they took a similar (though, obviously, much more intelligent) approach here, just thinking directly in terms of slicer features, rather than in terms of models.