Awesome project. Can you share which libraries you are using with this project?
org.clojure/clojure obviously, org.clojars.nakkaya/vecmath, org.clojars.nakkaya/jbullet, batik and lwjgl. All the other stuff, the opengl shapes and whatnot I wrote myself over the years, mostly to learn how to do it. In fact I probably can speed up this program a lot by not using my own code for those parts where libraries are available.
Show HN: What would mechanical programming look like?
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Re: Show HN: What would mechanical programming look like?
#52Earlier quoted context omitted.
org.clojure/clojure obviously, org.clojars.nakkaya/vecmath, org.clojars.nakkaya/jbullet, batik and lwjgl. All the other stuff, the opengl shapes and whatnot I wrote myself over the years, mostly to learn how to do it. In fact I probably can speed up this program a lot by not using my own code for those parts where libraries are available.
This looks amazing... can't wait to go home and try it with my daughter. How long did it take to create this btw?
Re: Show HN: What would mechanical programming look like?
#53Re: Show HN: What would mechanical programming look like?
#54Very nice. I use some very expensive cad packages and for training and certain applications i think this is better. In my opinion you hit a home run. Nice job
Re: Show HN: What would mechanical programming look like?
#55Re: Show HN: What would mechanical programming look like?
#56This looks amazing. Several times in the last couple of decades, as graphics and physics engines have evolved, I've built little prototypes whose main goal was "this should work using real physics and mechanics", and then built things like marble machines. Games like Crayon Physics always felt so limiting; they were only about things bouncing off each other. I'd like gears that turn and mesh, light that diffracts, mo…
All jokes aside, this sandbox looks awesome and I want to play with it more. :)
Re: Show HN: What would mechanical programming look like?
#57Re: Show HN: What would mechanical programming look like?
#58Re: Show HN: What would mechanical programming look like?
#59I didn't see any mention of source or a license while browsing the site. Is it proprietary? Do you have any plans to license this as free software in the future?