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Sketch: Proud to Build a Truly Native Mac App

sketch.com

111–120 of 362 posts

Re: Sketch: Proud to Build a Truly Native Mac App

#111

I respect them for sticking to this, but I think it's a mistake. It's clear users in general don't care about an app being pure Mac OS controls/SDKs/etc. and their claims about it being a truly superior UX are unfounded (having used both regularly, Figma disproves that heavily). With this, Sketch isn't available on Windows nor the web (until very recently it seems?). I wouldn't die on that hill.

A lot of Mac users do. We chose the platform because of it, among other things. I hate that WhatsApp, Skype and other crap Electron apps that I’m forced to use because of other people can’t do simple things like propor multi language spell checking that macOS has had since day one and that every other app gets for free.

I think the killer feature of macs with Apple Silicon is that the iPad versions of Slack and Discord would "just work" and people wouldn't have to deal with Electron crap anymore.

Re: Sketch: Proud to Build a Truly Native Mac App

#112
post #38

Earlier quoted context omitted.

VS.Code users aren't exactly casual users and in the main are happy enough to use it as their main coding interface many hours per day (and yes I understand that this is HN so now there will be a bunch of people saying "I'm not happy).

Compare it to plain vim and you'll be shocked at the responsiveness difference. I even find the jetbrains IDEs kinda laggy.

>"I even find the jetbrains IDEs kinda laggy."

On my laptop (6 core 3,9GHz 32GB RAM and NVME) VS Code is fast and responsive, still wastes lots of RAM though. Jetbrains tools meanwhile were way more laggy on the same setup.

Re: Sketch: Proud to Build a Truly Native Mac App

#113
post #98

Earlier quoted context omitted.

Every single day I’m finding myself using more and more Figma over my standard workflow tools like Photoshop and Illustrator...I just absolutely love how fast and snappy it is.

I must be the only one that refuses to pay for a software subscription. But I'm not a pro, don't have corporate to pay for my license, may only use a drawing, design, paint program occasionally.

Figma is free unless you need team functionality.

Re: Sketch: Proud to Build a Truly Native Mac App

#114
post #55

Earlier quoted context omitted.

Just because you use non-native apps doesn't mean you like them. I mean, does anyone actually like Slack?

So I like Slack, the chat platform? I don’t. Do I like Slack, the Mac app? Honestly it’s fine. My problem isn’t with the app, it’s the amount of attention I have to give it. Making it native wouldn’t improve that.

When I open Slack it takes a few seconds for the messages to come up.

When I open Mimestream (a new native gmail app), I see my messages in an instant.

That’s enough for me to dislike Slack.

Re: Sketch: Proud to Build a Truly Native Mac App

#115

Earlier quoted context omitted.

I agree with you, and I think this is a pretty good signal that Sketch is REALLY feeling the heat from Figma, because they aren't offering a better argument besides "we're native". The bandwagon has clearly jumped off Sketch and onto Figma, and not because it's "fashionable", but because Figma is plain awesome.

The thing IMO that really killed Sketch was not being able to share Sketch files with non-Mac users and let them open them up. They should have at least created a Windows/Linux (or web) viewer. They don't need edit functionality but nearly always someone in the approval/feedback process of a mockup will not be on Mac. It's just not realistic at larger orgs (or IMO smaller ones too) to expect everyone to be on a Mac.…

> The thing IMO that really killed Sketch

Are we just accepting that Sketch is “dead” now? Genuinely curious. I realize Figma has been doing great things, but wasn’t under the impression that Sketch is over.

Re: Sketch: Proud to Build a Truly Native Mac App

#116
I hate sketch because of this. I don't use Mac, never will, and because of Apple's stubbornness about not running in a VM, there is no remote possibility of me ever being able to use sketch.

So when someone hands off a sketch, I usually have to pester them endlessly to decipher certain parts of it for me. It's their punishment for buying into platform lock-in.

Sketch is a cool app but it sucks and I hate it.

Re: Sketch: Proud to Build a Truly Native Mac App

#118
post #98

Earlier quoted context omitted.

Every single day I’m finding myself using more and more Figma over my standard workflow tools like Photoshop and Illustrator...I just absolutely love how fast and snappy it is.

I must be the only one that refuses to pay for a software subscription. But I'm not a pro, don't have corporate to pay for my license, may only use a drawing, design, paint program occasionally.

There is a really useful free tier - I think the paid tier mostly includes collaboration features.

Re: Sketch: Proud to Build a Truly Native Mac App

#119
post #85

One thing I think people aren't pointing out is how much Figma seems to have done [1] to make the web platform work for them in the way Sketch is describing the Mac App. It almost seems like a technical moat of sorts. Achieving the ridiculous snappiness Figma in browsers is certainly non-trivial. [1] https://www.figma.com/blog/building-a-professional-design-to...

Figma user here, I wouldn't call it snappy. Feels just about the same as any other design tool I've used in the past (as a dev, consumer -- not the designer).

Re: Sketch: Proud to Build a Truly Native Mac App

#120
post #98
post #85

One thing I think people aren't pointing out is how much Figma seems to have done [1] to make the web platform work for them in the way Sketch is describing the Mac App. It almost seems like a technical moat of sorts. Achieving the ridiculous snappiness Figma in browsers is certainly non-trivial. [1] https://www.figma.com/blog/building-a-professional-design-to...

Every single day I’m finding myself using more and more Figma over my standard workflow tools like Photoshop and Illustrator...I just absolutely love how fast and snappy it is.

IDK if I'm the only one but figma feels lightyears away from sketch in snapiness, but the multiplayer features of figma are what give it the edge.
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