Blender is a fantastic piece of software. Its UI never agreed with me that much, but watching experienced users, it reminds me of VI. As in, it appears to be optimized for power users, rather than ease of use, or discovery. It does seem to have been steadly improving. I'll try again.
As the other comment mentioned, the UI is much better nowadays, especially with 2.8. I actually find it more intuitive than others like Cinema4D, Maya, and Houdini, whereas it was the opposite previously.
Blender Conference 2020
21–30 of 36 posts
Re: Blender Conference 2020
#22These FOSS conferences are a huge deal and really thrive on community support. I encourage you to go, if for no other reason to get a feel for where the projects are going.
Re: Blender Conference 2020
#23Earlier quoted context omitted.
As the other comment mentioned, the UI is much better nowadays, especially with 2.8. I actually find it more intuitive than others like Cinema4D, Maya, and Houdini, whereas it was the opposite previously.
I used blender a bunch in 2.5 era and then coming back to it in 2.8 - can't say I'm a fan - old UI sucked discovery wise but it was streamlined, new UI is too clicky - but I've only did a few basic things
Re: Blender Conference 2020
#24Blender is a fantastic piece of software. Its UI never agreed with me that much, but watching experienced users, it reminds me of VI. As in, it appears to be optimized for power users, rather than ease of use, or discovery. It does seem to have been steadly improving. I'll try again.
As the other comment mentioned, the UI is much better nowadays, especially with 2.8. I actually find it more intuitive than others like Cinema4D, Maya, and Houdini, whereas it was the opposite previously.
Re: Blender Conference 2020
#25I just wanna' say I'm not the greatest 3D artist, but I still love the Blender community! Enabling so many great artists to show their talent is an amazing achievement.
I am an expert, which is why I am even more amazed about the crazy speed at which Blender improves and how they managed not to fall into the pits so many Open Source projects regularly walk into with open eyes.
Re: Blender Conference 2020
#26Earlier quoted context omitted.
As the other comment mentioned, the UI is much better nowadays, especially with 2.8. I actually find it more intuitive than others like Cinema4D, Maya, and Houdini, whereas it was the opposite previously.
I used blender a bunch in 2.5 era and then coming back to it in 2.8 - can't say I'm a fan - old UI sucked discovery wise but it was streamlined, new UI is too clicky - but I've only did a few basic things
Re: Blender Conference 2020
#27Re: Blender Conference 2020
#28Re: Blender Conference 2020
#29Earlier quoted context omitted.
I am an expert, which is why I am even more amazed about the crazy speed at which Blender improves and how they managed not to fall into the pits so many Open Source projects regularly walk into with open eyes.
"Crazy speed"? Blender was a commercial product in 1995. It went open source in 2002 after the vendor went bust. It had the UI from hell. It took another 15 years to crawl out of that pit. Finally, it has an adequate user interface.
Re: Blender Conference 2020
#30Earlier quoted context omitted.
I am an expert, which is why I am even more amazed about the crazy speed at which Blender improves and how they managed not to fall into the pits so many Open Source projects regularly walk into with open eyes.
"Crazy speed"? Blender was a commercial product in 1995. It went open source in 2002 after the vendor went bust. It had the UI from hell. It took another 15 years to crawl out of that pit. Finally, it has an adequate user interface.