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Halide Mark II

halide.cam

21–30 of 101 posts

Re: Halide Mark II

#21

Good on the Lux team for making it optional, but this is yet another app that wouldn’t have needed to introduce a subscription model if Apple would just relent on its unbending services push and add a mechanism for paid upgrades to the App Store.

Upgrades should already be possible, using bundles and the Complete My Bundle functionality. It's not terribly user-friendly perhaps, but should (in theory) work.

A bit more expanded at http://www.eiman.tv/blog/posts/upgradepricing/index.html - haven't looked at this since 2016 though so perhaps something has changed since then.

Re: Halide Mark II

#22
post #13

Oh I thought this was a new release of https://halide-lang.org/ but it's a photography app for iphone. Funny enough, this language is actually useful for optimized image processing pipelines, especially when targeting such "uniform" devices.

I too was confused by this. Bad naming!

Re: Halide Mark II

#23
post #19
post #16

That was confusing. When I saw the app and that it offers in-app purchases, I thought something minimal would be possible without a purchase. But after downloading and launching it, I see the prompt to buy the subscription or the one time purchase, and nothing more. The app description on the store doesn’t make this — that a purchase must be made to use it — clear either. Edit: An observation I’ve had is that third p…

Such a sad part of iOS. I have several high quality photo apps I prefer, and almost always end up using the default one because its easier to access.

To be fair, Android also doesn’t make third party camera apps accessible while locked.

Re: Halide Mark II

#24
post #22
post #13

Oh I thought this was a new release of https://halide-lang.org/ but it's a photography app for iphone. Funny enough, this language is actually useful for optimized image processing pipelines, especially when targeting such "uniform" devices.

I too was confused by this. Bad naming!

Why? Halides are used to make film. Both products are somewhat related to that.

Re: Halide Mark II

#25
post #23
post #19

Earlier quoted context omitted.

Such a sad part of iOS. I have several high quality photo apps I prefer, and almost always end up using the default one because its easier to access.

To be fair, Android also doesn’t make third party camera apps accessible while locked.

I can bind double-tap on the side key to any app, and my lock screen launcher can have any complication it likes. So, yes?

Re: Halide Mark II

#26
post #2

Are there meaningful benefits from using Halide for people who don't want to shoot RAW or manipulate their photos in Lightroom? Articles like e.g. https://fstoppers.com/apps/why-you-shouldnt-waste-money-came... say I shouldn't bother.

Halide developer here. Since we're in the middle of a launch, I don't have time to dig super detailed into that article you posted, but from a quick skim it doesn't appear to be particularly well-researched. All the goodness of the first party camera's deep fusion, etc, is exposed to third-party developers. So if you're using a third party app (that knows what they're doing) then at worst you get the same results as…

Well said Ben!

Re: Halide Mark II

#27
post #16

That was confusing. When I saw the app and that it offers in-app purchases, I thought something minimal would be possible without a purchase. But after downloading and launching it, I see the prompt to buy the subscription or the one time purchase, and nothing more. The app description on the store doesn’t make this — that a purchase must be made to use it — clear either. Edit: An observation I’ve had is that third p…

Halide author here. Previously, you would pay-once at the time of download, so this isn't much different than what we had before.

That said, we wish the App Store offered a better solution than what we had to settle with; we'd much rather people know up-front the business model than download the app, be surprised, and possibly leave a negative review.

As far as replacing the first party camera, it's by far our top user request. Some users have come up with interesting hacks via shortcuts or the back-tap gesture, but we'd much rather the user be able to customize it similar to how iOS now lets you set a different default browser. Hopefully someday!

Re: Halide Mark II

#28

Good on the Lux team for making it optional, but this is yet another app that wouldn’t have needed to introduce a subscription model if Apple would just relent on its unbending services push and add a mechanism for paid upgrades to the App Store.

How so? The only way in which the App Store doesn't support paid upgrades is that you can't offer a discount for existing users, and the new version needs to be a separate app. But Halide 2 isn't any cheaper for existing customers anyway (there's just a launch discount).

Re: Halide Mark II

#29
post #17

Earlier quoted context omitted.

They fixed it. Just downloaded the bugfixed version and it restored my purchase.

24 minutes later from EU I downloaded the update and I’m locked out from Restore with a “Purchase Not Found” error.

I downloaded from Germany, hopefully you get the update soon as well

Re: Halide Mark II

#30
post #16

That was confusing. When I saw the app and that it offers in-app purchases, I thought something minimal would be possible without a purchase. But after downloading and launching it, I see the prompt to buy the subscription or the one time purchase, and nothing more. The app description on the store doesn’t make this — that a purchase must be made to use it — clear either. Edit: An observation I’ve had is that third p…

Halide author here. Previously, you would pay-once at the time of download, so this isn't much different than what we had before. That said, we wish the App Store offered a better solution than what we had to settle with; we'd much rather people know up-front the business model than download the app, be surprised, and possibly leave a negative review. As far as replacing the first party camera, it's by far our top us…

So, genuine question-- why did Apple allow Mk II into the App Store if the first screen is a "you must make a purchase", which is exactly what they rejected Hey for? Is there a trial of some sort to satisfy the requirement that your app has to "work" on download (edit: or are Apple IAP paywalls ok and I am just misunderstanding the App Store rules, which is very easy to do...)?
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