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Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

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Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#141
post #115
post #55

I pre ordered one then realized the fb login requirement and cancelled it. Wonder how many are in the same boat.

I'm in the market for a VR headset and Oculus tech seems to be the best right now but because of this I'll be waiting for whatever upgrades other companies release next year.

Same here, I was really excited for this. But the FB requirement is stupid, now I’ll wait for other players to catch up.

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#142

If you enable wifi during Win10 installation (haven't tested otherwise), it requires you to provide a valid Microsoft account (Outlook, Skype, ...) to install Windows. I don't see how this is different from OP. Windows even tells you it supports local logins, but to put in a valid Skype account first or whatever so you can complete the installation before opting into a local logic. I shouldn't need to give my Skype o…

Not true. You can still skip it. Apps are getting sneakier about switching that on behind your back though.

Last month i installed Windows Home. I had to press Shift-F10 to open command prompt then run ncpa.cpl to disable network adapter before it allowed to create offline account.

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#143

Earlier quoted context omitted.

Tangentially related: newly-created Facebook accounts are a whole lot harder to keep up these days if you’re just using them for a single purpose, like following events. I created an account last year to get more socially involved in my community but I didn’t want to post any personal information and my account kept getting disabled unless I added pictures and filled out certain sections of my profile. Not sure if it…

twitter did the same thing to me, but worse. they let me create an account and then locked it and wanted to know my phone number before they would unlock it. I can't even go delete it without giving them personal information.

Google does a variant of that for one of my (rarely used) email accounts. On every day I attempt to log in, they throw a coin. Heads they let me in, tails they don't let me in unless I provide a phone number.

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#144
post #127

Earlier quoted context omitted.

I don't use FB personally, but I needed access to Business Manager for some client work so I created an account using my work email and tried to sign up for BM. They immediately locked the account, asked for a copy of my ID, and then permanently banned that account after I provided it . I have no idea why, there's no mechanism for appeal, and I can't even submit a request to have the image of my ID removed because th…

> I can't even submit a request to have the image of my ID removed because that form is gated behind the account. This sounds like the sort of problem GDPR can solve. Are you in the EU, or the UK, or a place with equivalent provisions for allowing people to require business to show them what information they store, edit that info if it is wrong, and delete that info?

Unfortunately not. I've run into so many similar issues lately that I’ve seriously (maybe a little too seriously, if I'm honest) considered temporarily moving to Europe just so I can have access to this.

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#145

The Xbox requires that you have a Microsoft account, right? This seems like an inconvenience but I have a hard time understanding why it’s worth Congress’s time. Isn’t the world full of products that have to be registered by making an account in some system or another? I guess I could understand if somebody didn’t have internet access and wants to use Oculus, but they wouldn’t be able to download any games either eve…

The difference is that a Microsoft account is just a username and password used to log in to various Microsoft owned services - there's little baggage attached to it otherwise. In comparison a Facebook account is directly tied to a specific Facebook (the company) owned service - Facebook (the application). You can't just create a Facebook login, you have to also create a (public by default) Facebook profile, probably…

if the shit hits the fan enough with this Congress report, I bet that's what they'll do. Probably they didn't do it yet for (a) keeping the status quo is more profitable and/or (b) it's going to be a huge architectural change

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#147

While sign in with apple is totally fine. I hate Facebook like any normal person but this is ridiculous.

You can create a throwaway Apple account that has no connection to the rest of your life. You can't do that with Facebook.

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#148
post #115
post #55

I pre ordered one then realized the fb login requirement and cancelled it. Wonder how many are in the same boat.

I'm in the market for a VR headset and Oculus tech seems to be the best right now but because of this I'll be waiting for whatever upgrades other companies release next year.

It is by no stretch "the best" in a technical sense. Its just the cheapest, mainly because you do not pay all the price up front. You ARE the product! The hardware of standalone VR is so limited that you are better off going with PCVR for at least 5 years.

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#149
post #110
post #52

I think not forcing Facebook login will speed up adoption of VR and will benefit Facebook in the long run anyway. Source: my brother in law this weekend was going to buy an Oculus Quest 2 after I showed him my Oculus Quest 1. But the Facebook login requirement gave him pause. There’s a lot of intersection between early adopters and people consciously not on Facebook (maybe on other Facebook properties but not Faceboo…

The biggest reason imho is that the entire enterprise market is going to eschew these since they cannot ask their employees to log into personal Facebook accounts. Throwing out the whole enterprise business market for this is insanity in my view. Facebook has a real chance here to be the owner of the next, possibly last great computing platform - but not if they hobble themselves like that.

"the Oculus for Business platform uses a separate login process that will remain unchanged."

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#150
I'm not a fan of Facebook, and I don't really have a lot of interest in VR. But I will opine that it's getting a little ridiculous how every other story these days seems to fall back to the argument that everything you don't like must be "anticompetitive".

You don't have to use Facebook. You don't have to use VR technology. These are all voluntary activities that people actively choose to engage in, and are not public utilities. Feel free to walk away from either or both.

It's as if people are complaining that because they bought tickets to their favorite live sports event, they were forced to pay to park their car there too. You don't have to do any of those things.

And aside from that, on the actual anticompetitive argument, does this prevent anyone from coming in to offer their own version of these technologies? Not to my outsider's view.

Just switch it off. Don't let it so dominate your life that you rely on it becoming a federal court case. It's all voluntary. The more we participate in things that others have the opportunity to exert control over, the more it materializes.

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