Stills OK, it would be interesting to see it move. Risk for uncanny valley? Petapixel is a blog spam site btw. Why not go to the source that is linked in the post?
Nvidia Uses AI to Slash Bandwidth on Video Calls
11–20 of 197 posts
Re: Nvidia Uses AI to Slash Bandwidth on Video Calls
#12A nitpick, perhaps, but isn't that three orders of magnitude?
We've already seen people use outlandish backgrounds in calls, now it's going to be possible to design similar outlandish views, but actually be this new invention in real time. There's been a lot of discussion centered around deep fakes and its problems, this is essentially deep faking yourself into whatever you want.
Video calls are a very important form of communication at the moment, if this becomes as accepted as background modification, that would open the societal door to a whole range of self presentation that up till now was restricted to in game virtual characters.
I wonder what kind of implications that could have. Would people come to identify themselves strongly with a virtual avatar, perhaps stronger than their real life "avatar"? It is an awesome freedom to have, to remake yourself.
Re: Nvidia Uses AI to Slash Bandwidth on Video Calls
#13> they have managed to reduce the required bandwidth for a video call by an order of magnitude. In one example, the required data rate fell from 97.28 KB/frame to a measly 0.1165 KB/frame – a reduction to 0.1% of required bandwidth. A nitpick, perhaps, but isn't that three orders of magnitude? We've already seen people use outlandish backgrounds in calls, now it's going to be possible to design similar outlandish vie…
Thanks for that comment. Can't wait for it to happen !
Re: Nvidia Uses AI to Slash Bandwidth on Video Calls
#14Nvidia Uses AI to Slash Bandwidth on Video Calls... But only if everybody in the call has a 600$ Nvidia GPU
Depends on how big the network is. You can process neural networks on CPU with acceptable speed in certain cases. And nicer smart phones tend to have a decent GPU.
Re: Nvidia Uses AI to Slash Bandwidth on Video Calls
#15> they have managed to reduce the required bandwidth for a video call by an order of magnitude. In one example, the required data rate fell from 97.28 KB/frame to a measly 0.1165 KB/frame – a reduction to 0.1% of required bandwidth. A nitpick, perhaps, but isn't that three orders of magnitude? We've already seen people use outlandish backgrounds in calls, now it's going to be possible to design similar outlandish vie…
I dunno that I'd call it three orders - it's close at about 830x - but it's definitely not even close to being one order either.
Re: Nvidia Uses AI to Slash Bandwidth on Video Calls
#16Big question though - is this just substituting the problem of not having good internet with not having a really fast nVidia graphics card?
Re: Nvidia Uses AI to Slash Bandwidth on Video Calls
#17Nvidia Uses AI to Slash Bandwidth on Video Calls... But only if everybody in the call has a 600$ Nvidia GPU