Nvidia Uses AI to Slash Bandwidth on Video Calls
petapixel.com
Nvidia Uses AI to Slash Bandwidth on Video Calls
1–10 of 197 posts
Re: Nvidia Uses AI to Slash Bandwidth on Video Calls
#2Now if I can use it to add a Klingon skull ridge and hollow eyes to my boss or scribble notes on my scrum master’s generous forehead we might be on to something.
Re: Nvidia Uses AI to Slash Bandwidth on Video Calls
#3This would drastically set the Shield TV apart from any other "smart" TV or set top box. People would want to buy a Shield just for this feature alone. The DLSS for games is already (over) hyped, but this would make much more sense for videos and TV.
Re: Nvidia Uses AI to Slash Bandwidth on Video Calls
#4Re: Nvidia Uses AI to Slash Bandwidth on Video Calls
#5Re: Nvidia Uses AI to Slash Bandwidth on Video Calls
#6Re: Nvidia Uses AI to Slash Bandwidth on Video Calls
#7Petapixel is a blog spam site btw. Why not go to the source that is linked in the post?
Re: Nvidia Uses AI to Slash Bandwidth on Video Calls
#8Nvidia Uses AI to Slash Bandwidth on Video Calls... But only if everybody in the call has a 600$ Nvidia GPU
Re: Nvidia Uses AI to Slash Bandwidth on Video Calls
#9Is it just me or do the videos no longer look natural? I feel like I see highly non-linear movements (parts of the video moving when they shouldn't, or vice-versa), and facial expressions don't really look quite the same.
After all, it doesn't need to be said that when you're on a regular videoconferencing call and bandwidth starts to suffer, the resulting images don't really look anything like a photorealistic person either. I think this is actually a really good use of NN.
Re: Nvidia Uses AI to Slash Bandwidth on Video Calls
#10Is it just me or do the videos no longer look natural? I feel like I see highly non-linear movements (parts of the video moving when they shouldn't, or vice-versa), and facial expressions don't really look quite the same.
fair, in that they aren't perfect photorealism, but if their comparisons with the regular codecs and techniques are correct, I'd take their modelled faces over the comparable- level of digital artifacts for the same bandwidth. After all, it doesn't need to be said that when you're on a regular videoconferencing call and bandwidth starts to suffer, the resulting images don't really look anything like a photorealistic…
Edit: [1] I meant to say doing a mixture of these (with the NN image as the "base", with H.264 to improve accuracy) seems really hard. On the other hand, just a hard switch from H.264 to NN when quality degrades is probably quite practical?