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Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

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111–120 of 185 posts

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#111
All they had to do was grandfather in existing accounts and most of this would not be happening. Not that I am suggesting that would not be evil, but honestly, I do not understand why they did not just say, "if you bought your headset under our original terms and conditions, you can use it forever that way".

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#113

Earlier quoted context omitted.

I bought one before facebook made the announcement. But thanks for the flippant comment.

So a facebook account isn't required

Are you going to keep making uninformed comments? They are going to eventually force owners of oculus devices purchased before this policy to log in.

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#114

Earlier quoted context omitted.

You need a Microsoft account to do anything with an Xbox One or Xbox Series, including playing offline games. If you don't have one, you get a series of prompts to create one. Doesn't need to be linked to anything, not even an email. If this is being used to bypass a ban, the console will get banned.

Isn't the accessory line pretty blurred with a device like the Apple Watch? The Apple Watch is about as powerful as computers from the 2000s (if not even more recently)[1] & has it's own line of accessories [2], & has its own cellular & WiFi connections. In theory Apple could make setup not require an iPhone if they wanted & even allow wireless displays. Smartwatches really are more companion devices that are tethere…

I believe Apple is already heading in the direction of independent watches. The latest update lets you set up a new watch for family members that don’t have an iPhone. After the setup it will function independently. Right now it’s mostly meant for kids.

https://support.apple.com/en-us/HT211768

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#115
post #55

I pre ordered one then realized the fb login requirement and cancelled it. Wonder how many are in the same boat.

I'm in the market for a VR headset and Oculus tech seems to be the best right now but because of this I'll be waiting for whatever upgrades other companies release next year.

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#116

The Xbox requires that you have a Microsoft account, right? This seems like an inconvenience but I have a hard time understanding why it’s worth Congress’s time. Isn’t the world full of products that have to be registered by making an account in some system or another? I guess I could understand if somebody didn’t have internet access and wants to use Oculus, but they wouldn’t be able to download any games either eve…

Agreed, we need to be railing against all of this unnecessary account bullshit. Hardware devices need to function as hardware, and not software-based extensions of corporate control.

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#117

If you enable wifi during Win10 installation (haven't tested otherwise), it requires you to provide a valid Microsoft account (Outlook, Skype, ...) to install Windows. I don't see how this is different from OP. Windows even tells you it supports local logins, but to put in a valid Skype account first or whatever so you can complete the installation before opting into a local logic. I shouldn't need to give my Skype o…

Not true. You can still skip it.

Apps are getting sneakier about switching that on behind your back though.

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#118

The Xbox requires that you have a Microsoft account, right? This seems like an inconvenience but I have a hard time understanding why it’s worth Congress’s time. Isn’t the world full of products that have to be registered by making an account in some system or another? I guess I could understand if somebody didn’t have internet access and wants to use Oculus, but they wouldn’t be able to download any games either eve…

from an antitrust perspective, it's because facebook is using oculus to push its other product (facebook) and profit from the tracking information. It's similar to MS using windows to push an unrelated program (internet explorer). Creating an xbox account doesnt seem to affect the MS Office revenue or damage competition

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#119
post #7

Earlier quoted context omitted.

Which standalone VR headset would you recommend, if one can‘t use a Facebook login?

I personaly use an HTC Vive and haven't had any trouble with it.

Having owned both the original Rift and a Rift-S, and having also tested the original Vive a few times, I wouldn't recommend any headset with such a low resolution.

The difference between 1st- and 2nd-gen headsets (Valve Index, Vive Pro, Rift S) feels like the difference between a 800x600 display and a 1080p display.

Re: Report may suggest that login requirement for Oculus Quest 2 is anticompetitive

#120

Earlier quoted context omitted.

Tangentially related: newly-created Facebook accounts are a whole lot harder to keep up these days if you’re just using them for a single purpose, like following events. I created an account last year to get more socially involved in my community but I didn’t want to post any personal information and my account kept getting disabled unless I added pictures and filled out certain sections of my profile. Not sure if it…

twitter did the same thing to me, but worse. they let me create an account and then locked it and wanted to know my phone number before they would unlock it. I can't even go delete it without giving them personal information.

Google will not allow use of certain features (setting a thumbnail for a YouTube video) without giving your phone number. So it seems mor can play this game.
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