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Why Great Designers Steal—and Are Proud of It

uxmatters.com

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Re: Why Great Designers Steal—and Are Proud of It

#2
This is a great article on why designers should seek visual inspiration from pre-existing work and I know exactly one on how to do it:

http://cameronmoll.com/archives/000016.html

Cameron Moll calls it "nodes of inspiration" and this was highly influential on my budding young design career at the time. In essence, never rip off one interface entirely, instead you should rip off many elements from different sources and put them together in a seamless way.

It's a good way to build up the skills to make your own stuff from scratch and is the design equivalent of studying someone else's code.

Re: Why Great Designers Steal—and Are Proud of It

#3
post #2

This is a great article on why designers should seek visual inspiration from pre-existing work and I know exactly one on how to do it: http://cameronmoll.com/archives/000016.html Cameron Moll calls it "nodes of inspiration" and this was highly influential on my budding young design career at the time. In essence, never rip off one interface entirely, instead you should rip off many elements from different sources and…

It's kind of the design equivalent of studying someone else's code _and_ its execution in one fell swoop. It's also the equivalent of hitting the man pages and learning the syntax and vocabulary of design.

That Cameron Moll link is great, thanks for that!