Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
11–20 of 41 posts
Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#12It still boggles my mind that Chris Sawyer wrote Roller Coaster Tycoon was written in pure assembly, only failing back to C to handle windows sound apis. The game is a masterpiece, it defined an entire game genre for decades. And RCT ran smooth on my pentium 2 400mhz processor, even with hundreds of guests and dozens of rides. I believe there are many magnitudes of performance hiding in poor software abstractions in…
Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#13It still boggles my mind that Chris Sawyer wrote Roller Coaster Tycoon was written in pure assembly, only failing back to C to handle windows sound apis. The game is a masterpiece, it defined an entire game genre for decades. And RCT ran smooth on my pentium 2 400mhz processor, even with hundreds of guests and dozens of rides. I believe there are many magnitudes of performance hiding in poor software abstractions in…
Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#14Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#15Where is the interview? Link is about history of Chris Sawyer's works but doesn't actually contain an interview. Still fascinating though, really enjoyed his games.
Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#16Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#17Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#18Re: Transport Tycoon a.k.a. the great optimiser, Chris Sawyer
#19The first computer I was on played it so slowly that trains would jump around like a slideshow. That was normal. When we upgraded and they ran smoothly it was mind blowing.