I interact with Jim (obs creator) pretty regularly and he definitely deserves the support. Dude is extremely talented and kind. He puts an insane amount of effort into OBS.
It really shows. I just switched back to Windows after 10 years of macs, and OBS was a driving factor. Can't believe how powerful and easy to use it is. I ran my high school's analog TV studio 25 years ago, and we ran a live news broadcast everyday for the lunch room. Effects that took half a room of gear and thousands of watts of power are all a few clicks and sliders away.
I have used obs.ninja [1] to pipe phone camera feeds as video inputs to OBS. I then use the virtual cam plugin to make that my webcam feed. This works great, but what I'd also love to do is take the audio from the phone mic as a browser input and use it as a virtual microphone. I've only been successful by using a VBCable pipe and setting the monitoring device, but what that ends up doing is also playing all of the s…
I would recommend to try https://iriun.com/ - cross-platform and it streams video + audio in very low latency to OBS.
OBS is an amazing piece of software. When the Streamlabs OBS fork came out, many people switched - but the original OBS keeps improving. If you're looking to control OBS through a web interface (e.g. to switch scenes from a phone/tablet), see my project https://github.com/Niek/obs-web
I've tried SLOBS many times. Like every now and then, months apart. Actually, just this weekend again. Usually only takes me about an hour to go back to OBS ... I am not even entirely sure why I keep looking into it. Probably subconsciously I am looking for something that justifies electron and the horrible UI.
Isn't nvidia broadcast just some tools that plug into your existing streaming software? >NVIDIA Broadcast is a universal plugin that works with most popular live streaming, voice chat and video conferencing apps. It’s supported on any NVIDIA GeForce RTX, TITAN RTX or Quadro RTX GPU, using their dedicated Tensor Core AI processors to help the app’s AI networks run in real-time, right alongside your games.
It's a bit of both. It can configure itself to be a virtual camera (similar to OBS), which could then be consumed by OBS. It also has built in features for directly streaming to twitch/youtube/etc and skipping OBS entirely. Likely an embrace, extend, and extinguish strategy on their part.
> It can configure itself to be a virtual camera (similar to OBS) [...]
OBS can be used as a virtual camera? I assume not out of the box but only with some third party software/plugin, right?
Does anyone have suggestions for running OBS in the cloud? I have a project that is designed to run 24/7 and it would be really nice if I could use a cloud server instead of a computer on my home network. I have it all set up... OBS in Docker with k8s templates. Just need to find an affordable online option.
Depending on what you stream or trying to achieve, just get a Windows/Linux VPS and set up everything via RDP/VNC like you would on your own box. That's what I did for a "twitch plays" channel that was up for about a year.
Considering Waylands history with lacking screen capture support and the amount of work that's gone into creating plugins like https://hg.sr.ht/~scoopta/wlrobs to support screen capture for wlroots based Wayland compositors this really doesn't looked like something OBS can or should fix. Until there's a standard way for applications to actually do screen capture similarly to X, Wayland is going to continue to be stuc…
Discord and Peek are able to capture the screen fine.
Are you sure you can share Wayland windows? To my knowledge screen sharing support for Electron apps is experimental or hasn't landed yet.
Xwayland windows (most games and Discord itself would fall into this category) can be shared.
If you haven't just used OBS you definitely should check it out. It's an incredible piece of software. I can screen cap multiple browsers and get a webcam feed and be at ~4% CPU usage. To put that in perspective I just made an app with OpenFrameworks (C++) that just gets my camera and it uses ~6% of my CPU. OBS is amazing.
As a counter anecdote - my 2015 MacBook Pro stutters within 30-40 seconds of OBS streaming a 1080p feed to YouTube. Is there anything to tweak? Or is my machine too old?
I have used obs.ninja [1] to pipe phone camera feeds as video inputs to OBS. I then use the virtual cam plugin to make that my webcam feed. This works great, but what I'd also love to do is take the audio from the phone mic as a browser input and use it as a virtual microphone. I've only been successful by using a VBCable pipe and setting the monitoring device, but what that ends up doing is also playing all of the s…
You can do just about anything with voicemeter banana and OBS. I was hesitant to install voicemeter since I've been burned by that kind of always-on low level virtual driver software before, but it is so stable and light that I forget it's even running. I needed a fairly complex set up for my D&D streaming: - send all desktop audio except Zoom output into Ableton live for post processing. - send desktop audio (sans z…
I think I hit the same point as you touch on, in that I identified voicemeeter as the likely solution but due to a rather intimidating number of options I couldn't quite summon the mental clarity to piece together the correct setup to achieve it. Like, I knew conceptually what I was trying to wire together but couldn't quite map it out. With breather's sibling comment, I suspect I'll be able to tease it out now.