Earlier quoted context omitted.
I think the difference is that the entire software/hardware stack is a world created entirely by humans, untouched by "reality" for the purposes of all these annoyances, so it feels like we should be able to wrangle it better after so many decades. It's entirely our own creation, and we decide every iota of it, and yet it bites us (justifiably or not - turns out thousands of people each creating different layers of a…
I hear you, but feel like we are biased by what we accepted as normal in our formative years, and that filter doesn’t apply on what we are discovering now that we’re grown up professionals. For instance books have been with us for centuries, and honestly most of them suck. Paper pages are thin and sometimes cut your finger (how many times did you get cut by an ebook ?), most are weak to liquids yet our world is fille…
Although the weaknesses you cite seem like problems in search of a solution. No one ever expected books to have variable font size ... why would they?
Lastly let’s recall the book five hundred years ago is dramatically different from the book of today. For example your point about liquids is now in many ways resolved by the cheapness and ubiquity of books. 500 years ago, not so much.