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Nintendo 3DS discontinued after almost a decade

bbc.co.uk

131–140 of 235 posts

Re: Nintendo 3DS discontinued after almost a decade

#131
post #76
post #38

I wonder what the game plan is for offering these games in the future. The dual-screen setup obviously doesn’t map to the Switch, so it’s not just a simple eShop port like you’d have for an old SNES game. I am mostly thinking about Pokémon. They’ve got this rich new Pokémon Home system to transfer between generations, but that’s reliant on having functioning older hardware. Now, there’s a massive pool of functional 3…

I'm honestly surprised Pokemon is still around. The first one came out in like 1996, and it was initially addictive because there were a fixed number of pokemon to try to collect (150). But each iteration was basically a carbon copy of the previous gen with some map and monster changes. 7(?) gens later and now there are what 500? 600? More? I just don't understand the motivation to collect something now that you can…

> I'm honestly surprised Pokemon is still around.

I'm honestly surprised baseball is still around. The first game came out in like 1839, and it was initially addictive because it was easy to play. But each season is basically a carbon copy of the previous season with player changes.

Re: Nintendo 3DS discontinued after almost a decade

#132
post #52

Earlier quoted context omitted.

The Wii U eShop sold DS games with a variety of different display options: https://www.youtube.com/watch?v=mCV8Y3lEPr0

The Wii U had a pretty natural default though, with the touchscreen on your lap as the lower screen, and TV as upper screen. That whole model was (rightly) tossed for the Switch, so now any games which really depended on it are a bit of a dead end.

Yup, that's what I'm getting at. It's not an easy 1:1 translation.

It was nice for games like Pokémon; easy access to the inventory, little mini-games on the touch screen, stuff like that. It obviously blew right up in their faces with the Wii U, but it worked for a certain class of game.

Re: Nintendo 3DS discontinued after almost a decade

#133
post #80

Earlier quoted context omitted.

The IMAX system, at least in my Cinema City venue, uses polarization. I've also tried Real 3D cinemas but that didn't work. >May I ask what your eye condition is? I don't know if it's neurological but I just don't register depth w/o forcing it. I have astigmatism and short-sightedness.

Interesting. (And more importantly, sorry to hear that) So, your brain gets a stereo signal, but because of the "fuzziness" of far-away objects, it doesn't "compute" the depth information? That makes sense to me, but - corrective lenses don't improve the issue? That's fascinating. Is that common with astigmatism? I don't know too much about depth perception issues outside of my own experience. (One might say I'm shor…

>So, your brain gets a stereo signal, but because of the "fuzziness" of far-away objects, it doesn't "compute" the depth information?

No, I doubt that's the issue, corrective glasses don't help here at all.

>Is that common with astigmatism?

I don't know, lol.

I've got used to live with it, doesn't bother me during day to day life.

Re: Nintendo 3DS discontinued after almost a decade

#134
post #87
post #38

I wonder what the game plan is for offering these games in the future. The dual-screen setup obviously doesn’t map to the Switch, so it’s not just a simple eShop port like you’d have for an old SNES game. I am mostly thinking about Pokémon. They’ve got this rich new Pokémon Home system to transfer between generations, but that’s reliant on having functioning older hardware. Now, there’s a massive pool of functional 3…

Pokémon Home doesn't support any of the 3DS games; Pokémon Bank does. You can transfer from Bank to Home, but not the other way around.

OK, yes, the Pokémon Home dance is…a tad complex.

https://www.eurogamer.net/articles/pokemon-home-guide-transf...

But still, they finally have what appears to be a canonical place to store Pokémon, and it’ll be a little annoying when 3DS units start dying off and you can’t dance that particular jig.

Re: Nintendo 3DS discontinued after almost a decade

#135

Sorry about this, as it's an old argument that everyone here knows, but I wish Nintendo would stop making systems and just focus on their games on competing platforms. They do it for the money. So if I want to have the next Zelda, Mario/MK, DK I have to pay the 300 cost for the system first, then the price of the game ($60 on release day?) I mean, I get it from their perspective. Every Nintendo I purchase the number…

> I suppose that price is still worth it - not really Either it is, or it isn't. From there you can determine whether you should spend your money there or not. Nintendo isn't stupid, if people stop buying their consoles and manifest wanting just the game for another platform they will eventually do just that; but their large customer base is saying that the price of the console is worth it and Nintendo deems it bette…

But if I'm already teetering on whether $135 is worth it, AND you have the long delay between games, then the reality is I'm saying f--- no to a $360 Zelda right now. (for example)

If I already have a PS5 (not out yet, but which is already purchase worthy) then I would say f--- yes to even a $100 Zelda (were it available).

Re: Nintendo 3DS discontinued after almost a decade

#136

I've been playing games all my life on many different platforms, but some of the best fun I've ever had has been on handhelds. Even when I also have the PC or console version, some games just feel more at home on a handheld, and more appealing when you don't have to commit to a whole session of playing them. On one hand, handhelds take less focus than sitting in one place staring in one direction, so you can play on…

[deleted]

Re: Nintendo 3DS discontinued after almost a decade

#137

Earlier quoted context omitted.

It's not the same, but ‘Farewell, Etaoin Shrdlu’ (you can find it easily online) is a documentary about the last day that the New York Times used linotypes and hot metal typesetting before they switched to electronic/optical typesetting. I think it's a wonderful, heartfelt, and technologically fascinating documentary. I recommend it when you have a half hour to spare.

here it is https://www.youtube.com/watch?v=1MGjFKs9bnU great video

Voice over sounds like George Carlin, but the accent is slightly heavier. He did a lot of voice over work though (e.g. thomas the tank engine).

It's hard to tell, but that room seem really loud

Edit: I'm always more amazed at old mechanical technology than modern technology. Thanks for sharing

Last edit: "Sign language is used, among the many deaf printers". HA!

Re: Nintendo 3DS discontinued after almost a decade

#138
post #81

Earlier quoted context omitted.

Beyond playing games, can you use them for anything else? How hard is it to program them?

A 3D graphing calculator would be quite cool, I think.

I have the HP Prime that is basically this. The programming language is pretty terrible but you can get pretty impressive 3D plots (with touchscreen as well!) if you install a plugin

Re: Nintendo 3DS discontinued after almost a decade

#139
post #83

My first job coming out of college was working on a multi-platform game engine, and my first task was assembling a 3DS prototype board[1] and porting the engine over. It was horrible and fantastic at the same time. The debugging tools were poor, most of the documentation hadn't been translated to english yet, and testing the dual-camera rendering pipeline required hunching over the desk to be in the sweet spot for th…

The docs were probably better than they were for the NES. Nintendo's were poor translations from the already sparse Japanese version (think of an entire book full of the Engrish found in early NES games). Australian developer Beam Software did good business writing their own NES docs that were much more user-friendly.

Dominic Arsenault goes into why this was something of a deliberate strategy for Nintendo in his book on the SNES, Super Power, Spoony Bards, and Silverware.

Re: Nintendo 3DS discontinued after almost a decade

#140
post #75

Earlier quoted context omitted.

Yes! Don't forget you also get GameBoy Color and GameBoy games. IMO this massive library (N3DS, 3DS, DSi, DS, GBA, GBC, GB, SNES, NES) has at least 10 "must play before death" games in them (for people that care a lot about videogames, anyway). Of course all of this can also be achieved on a PC with a simple 10$ amazon controller and free emulators, if you're comfortable pirating games.

Edit: You're right, that was rude of me lmao. This is an UNORDERED LIST: 1. Super Mario Bros 3 2. The Legend of Zelda (1986) 3. Super Metroid (1994) 4. The Legend of Zelda: A Link to the Past 5. Super Castlevania 6. Pokemon: Silver/Gold 7. Advance Wars: Dual Strike 8. Legend of Zelda: Ocarina of Time (tecccchnically an n64 game though) (Majora's Mask would make this list if the DS version wasn't a butchered shadow of…

So many questions. Like, do you really need pokemon to live?

And why specifically Super Castlevania, which is regarded as kind of a garbage castlevania (the player sprite is bigger so you get less of a heads up on whats ahead, and it's not part of the "metrovania" pantheon).

Why Fusion and Super Metroid?

Does the original LoZ hold up as well as say Link's Awakening?

Why are there only 3 companies represented on this list? Did Capcom run over your pet dog?

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