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Cyberpunk 2077 Logos

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31–40 of 89 posts

Re: Cyberpunk 2077 Logos

#31

I feel totally out of touch with all the hype around the game, in particular the aesthetic choices is actually what disappointed me the most. The name of the game, as well as the design to me looks quite literally as if someone designed the most generic 'cyberpunk' game possible. It looks like the cyberpunk version of GTA, which is ironic because cyberpunk is supposed to be transgressive, yet nothing what I've seen a…

[deleted]

Re: Cyberpunk 2077 Logos

#32

I feel totally out of touch with all the hype around the game, in particular the aesthetic choices is actually what disappointed me the most. The name of the game, as well as the design to me looks quite literally as if someone designed the most generic 'cyberpunk' game possible. It looks like the cyberpunk version of GTA, which is ironic because cyberpunk is supposed to be transgressive, yet nothing what I've seen a…

A. CD Projekt Red is really good at telling stories, period.

B. Open world 1st person games are uncommon, especially big-budget ones

C. The Cyberpunk style universe is pretty uncommon as well, especially in real-time RPG/action games.

Yeah the universe is a little "standard" cyberpunk, but I think this is good simply because the standard view of this universe is very under-represented, and there is a lot of room to tell some very interesting stories in a real-time format.

Re: Cyberpunk 2077 Logos

#33

I feel totally out of touch with all the hype around the game, in particular the aesthetic choices is actually what disappointed me the most. The name of the game, as well as the design to me looks quite literally as if someone designed the most generic 'cyberpunk' game possible. It looks like the cyberpunk version of GTA, which is ironic because cyberpunk is supposed to be transgressive, yet nothing what I've seen a…

You probably feel that way because the tabletop game that CD Projekt's game is based off of kind of defined the genre.

Calling Cyberpunk cliche is like calling Lord of the Rings cliche; it makes no sense because they invented the cliches.

Re: Cyberpunk 2077 Logos

#34

I feel totally out of touch with all the hype around the game, in particular the aesthetic choices is actually what disappointed me the most. The name of the game, as well as the design to me looks quite literally as if someone designed the most generic 'cyberpunk' game possible. It looks like the cyberpunk version of GTA, which is ironic because cyberpunk is supposed to be transgressive, yet nothing what I've seen a…

> It's a little bit like scyscrapers in Dubai, which look like someone in the 90s read sci-fi from the 60s, rather than futuristic it looks retro and nostalgic, missing the entire point.

Keep in mind this game is loosely based on a 90s role playing game. Sure they probably have a lot of leeway in art direction but there’s probably some faithfulness to the original setting they want to keep (which is a little bit like skyscrapers in Dubai[0]).

https://cdn.shopify.com/s/files/1/0274/0781/products/NightCi...

Re: Cyberpunk 2077 Logos

#35

I feel totally out of touch with all the hype around the game, in particular the aesthetic choices is actually what disappointed me the most. The name of the game, as well as the design to me looks quite literally as if someone designed the most generic 'cyberpunk' game possible. It looks like the cyberpunk version of GTA, which is ironic because cyberpunk is supposed to be transgressive, yet nothing what I've seen a…

You probably feel that way because the tabletop game that CD Projekt's game is based off of kind of defined the genre. Calling Cyberpunk cliche is like calling Lord of the Rings cliche; it makes no sense because they invented the cliches.

I was under the impression that Gibson's Neuromancer defined the genre, but I'm not very knowledgeable about Cyberpunk so I might be wrong.

Re: Cyberpunk 2077 Logos

#36
post #4

Earlier quoted context omitted.

It seems like you are not the only one. CDPROJEKT has been the top 1 biggest company by trading volume on the Polish sotck exchange over the last few months. It even surpassed the second biggest copper producer (KGHM) in the world.

I wanted to buy in January of this year but I struggled to find how.. I'm UK. All the sites IG.com/212 etc don't have access to WSE.

I know for a fact you can buy Polish stocks, including CDPR, on DEGIRO. It should be available through Interactive Brokers as well.

As an aside, I'd advise you avoid brokers who advertise like bookies.

Re: Cyberpunk 2077 Logos

#37

I feel totally out of touch with all the hype around the game, in particular the aesthetic choices is actually what disappointed me the most. The name of the game, as well as the design to me looks quite literally as if someone designed the most generic 'cyberpunk' game possible. It looks like the cyberpunk version of GTA, which is ironic because cyberpunk is supposed to be transgressive, yet nothing what I've seen a…

This is a refresh of the old Cyberpunk 2020 franchise. They maintained much of the style, which was created in the 80's, so it appears cliché to your eye.

Re: Cyberpunk 2077 Logos

#39

I feel totally out of touch with all the hype around the game, in particular the aesthetic choices is actually what disappointed me the most. The name of the game, as well as the design to me looks quite literally as if someone designed the most generic 'cyberpunk' game possible. It looks like the cyberpunk version of GTA, which is ironic because cyberpunk is supposed to be transgressive, yet nothing what I've seen a…

Honestly, a cyberpunk representation of the future from a present-day lens doesn't interest me very much. We are living that reality. It's the cyberpunk interpretations from the 90s, back when computers and technology still felt promising, that I want to play in.

Re: Cyberpunk 2077 Logos

#40
post #35

Earlier quoted context omitted.

You probably feel that way because the tabletop game that CD Projekt's game is based off of kind of defined the genre. Calling Cyberpunk cliche is like calling Lord of the Rings cliche; it makes no sense because they invented the cliches.

I was under the impression that Gibson's Neuromancer defined the genre, but I'm not very knowledgeable about Cyberpunk so I might be wrong.

The genre is defined by many things.

Visual aesthetics in particular can only be defined to a certain extent by a book.

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