I feel totally out of touch with all the hype around the game, in particular the aesthetic choices is actually what disappointed me the most. The name of the game, as well as the design to me looks quite literally as if someone designed the most generic 'cyberpunk' game possible. It looks like the cyberpunk version of GTA, which is ironic because cyberpunk is supposed to be transgressive, yet nothing what I've seen a…
Cyberpunk 2077 Logos
31–40 of 89 posts
Re: Cyberpunk 2077 Logos
#32I feel totally out of touch with all the hype around the game, in particular the aesthetic choices is actually what disappointed me the most. The name of the game, as well as the design to me looks quite literally as if someone designed the most generic 'cyberpunk' game possible. It looks like the cyberpunk version of GTA, which is ironic because cyberpunk is supposed to be transgressive, yet nothing what I've seen a…
B. Open world 1st person games are uncommon, especially big-budget ones
C. The Cyberpunk style universe is pretty uncommon as well, especially in real-time RPG/action games.
Yeah the universe is a little "standard" cyberpunk, but I think this is good simply because the standard view of this universe is very under-represented, and there is a lot of room to tell some very interesting stories in a real-time format.
Re: Cyberpunk 2077 Logos
#33I feel totally out of touch with all the hype around the game, in particular the aesthetic choices is actually what disappointed me the most. The name of the game, as well as the design to me looks quite literally as if someone designed the most generic 'cyberpunk' game possible. It looks like the cyberpunk version of GTA, which is ironic because cyberpunk is supposed to be transgressive, yet nothing what I've seen a…
Calling Cyberpunk cliche is like calling Lord of the Rings cliche; it makes no sense because they invented the cliches.
Re: Cyberpunk 2077 Logos
#34I feel totally out of touch with all the hype around the game, in particular the aesthetic choices is actually what disappointed me the most. The name of the game, as well as the design to me looks quite literally as if someone designed the most generic 'cyberpunk' game possible. It looks like the cyberpunk version of GTA, which is ironic because cyberpunk is supposed to be transgressive, yet nothing what I've seen a…
Keep in mind this game is loosely based on a 90s role playing game. Sure they probably have a lot of leeway in art direction but there’s probably some faithfulness to the original setting they want to keep (which is a little bit like skyscrapers in Dubai[0]).
https://cdn.shopify.com/s/files/1/0274/0781/products/NightCi...
Re: Cyberpunk 2077 Logos
#35I feel totally out of touch with all the hype around the game, in particular the aesthetic choices is actually what disappointed me the most. The name of the game, as well as the design to me looks quite literally as if someone designed the most generic 'cyberpunk' game possible. It looks like the cyberpunk version of GTA, which is ironic because cyberpunk is supposed to be transgressive, yet nothing what I've seen a…
You probably feel that way because the tabletop game that CD Projekt's game is based off of kind of defined the genre. Calling Cyberpunk cliche is like calling Lord of the Rings cliche; it makes no sense because they invented the cliches.
Re: Cyberpunk 2077 Logos
#36Earlier quoted context omitted.
It seems like you are not the only one. CDPROJEKT has been the top 1 biggest company by trading volume on the Polish sotck exchange over the last few months. It even surpassed the second biggest copper producer (KGHM) in the world.
I wanted to buy in January of this year but I struggled to find how.. I'm UK. All the sites IG.com/212 etc don't have access to WSE.
As an aside, I'd advise you avoid brokers who advertise like bookies.
Re: Cyberpunk 2077 Logos
#37I feel totally out of touch with all the hype around the game, in particular the aesthetic choices is actually what disappointed me the most. The name of the game, as well as the design to me looks quite literally as if someone designed the most generic 'cyberpunk' game possible. It looks like the cyberpunk version of GTA, which is ironic because cyberpunk is supposed to be transgressive, yet nothing what I've seen a…
Re: Cyberpunk 2077 Logos
#38It would be funny if the logos for the various "corporate" factions were just Helvetica words inside a rectangle.
Surely they could drop a few extra million for oblique Helvetica.
Re: Cyberpunk 2077 Logos
#39I feel totally out of touch with all the hype around the game, in particular the aesthetic choices is actually what disappointed me the most. The name of the game, as well as the design to me looks quite literally as if someone designed the most generic 'cyberpunk' game possible. It looks like the cyberpunk version of GTA, which is ironic because cyberpunk is supposed to be transgressive, yet nothing what I've seen a…
Re: Cyberpunk 2077 Logos
#40Earlier quoted context omitted.
You probably feel that way because the tabletop game that CD Projekt's game is based off of kind of defined the genre. Calling Cyberpunk cliche is like calling Lord of the Rings cliche; it makes no sense because they invented the cliches.
I was under the impression that Gibson's Neuromancer defined the genre, but I'm not very knowledgeable about Cyberpunk so I might be wrong.
Visual aesthetics in particular can only be defined to a certain extent by a book.