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Apple Fitness+

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191–200 of 363 posts

Re: Apple Fitness+

#191
post #148

Earlier quoted context omitted.

I disagree. YET ANOTHER feature that is linked to ONE SINGLE account. If apple decides to block your account, everything is gone. This happened some time ago to my microsoft account - everything gone. And why? Because I have uploaded (automatically) a nude picture of my gf to their cloud, it was detected by their algorithm and my account was locked. I had to communicate with microsoft by a PAPER LETTER(!) to understa…

Was your girlfriend of age? To the best of my knowledge the only thing Microsoft searches for and actions in user uploaded files is content that hits against PhotoDNA. https://www.microsoft.com/en-us/photodna

pretty personal question there bud!

let me point out that PhotoDNA can't check a woman's drivers license, and getting shut out of your account because you love an A cup is pretty dismal stuff.

Re: Apple Fitness+

#192

I wonder how Fitbit plays into this all. Can they even realistically compete against the behemoth that Apple is at this point?

Amazon will be releasing their on Fitbit soon too!

Re: Apple Fitness+

#193

So this must be why last week's updated "App Store Review Guidelines" explicitly excluded "one-to-many realtime experiences". Third party fitness apps need to fork over 30% to Apple, while they launch their own first party competitor. 3.1.3(d) Person-to-Person Experiences: If your app enables the purchase of realtime person-to-person experiences between two individuals (for example tutoring students, medical consulta…

Isn’t this Apple loosening the rules? That seems to make the opposite point you are

Re: Apple Fitness+

#194

Earlier quoted context omitted.

The 30% cut always applied to one-to-many experiences. They removed it for one-to-one, but did not change it for other models.

Sure, but now them adding this product means we have yet another vertical where Apple has given itself an anticompetitive advantage over competitors.

The parent comment suggested that the conditions tightened, when in fact they loosened.

Re: Apple Fitness+

#195

> For usage with iPad, Fitness+ requires iPad Pro, iPad (5th generation or later), iPad mini 4 or later, iPad Air 2, or iPad Air (3rd generation). Fitness+ is supported on Apple TV 4K and Apple TV HD. So if you don't have an Apple TV, you can't watch on a TV? That's a non starter for me (Peloton customer), seems a bit rubbish to be exercising in my living room and not using the TV to display the class.

wait... a $2,000 bike that only shows does bike workouts is fine, but a $150 device to stream entertainment and now fitness is too much? You can always just attach a HDMI cable to your phone or tablet (via converter) if you really want to.

No, I don't use the bike or tread, I just stream their exercise classes. I guess I could convert from my phone to HDMI, but Peloton works in the browser and that's a great deal easier. If I had bought a $2000 bike that only works with Peloton then I doubt I’d even be looking at Fitness+ :)

Re: Apple Fitness+

#196

I like the idea of Apple Fitness+. That it provides an integrated experience with the watch and another device (iPhone/iPad/Apple TV) is exactly what I’ve been waiting for all these years! No need to create yet another online account on a service that may share (or sell or probably lose) my workout and health information. The workout recommendations are computed on-device, and the data stays on the devices (health da…

The Peloton app already does this (you don’t need their fitness machines). Their digital team is pretty great.

Re: Apple Fitness+

#197
I think this is a wonderful idea and I'm gonna sign up for it. I don't think I'm going to head back to my gym any time soon, so using this in tandem with the exercise bike I just bought will be fantastic for my wife and I.

I'm not talking about the technical or monetary parts of this: I just miss my gym and think this will be a good idea

Re: Apple Fitness+

#198
post #172

Earlier quoted context omitted.

It should work with AirPlay I'd imagine

I have no way to AirPlay to my TV as far as I know, because I don't have Apple TV. Are there other ways to?

Apple did a massive push to get the tv app and airplay into a variety of smart tv’s in order to launch TV+. So if you have a newer tv it may be supported.

Re: Apple Fitness+

#199

I'm curious if this is single person only. If my wife and I do a workout together is it only showing one person's metrics? The plan says "Share with 5 other family members", but can we really share it? All the demos show just a single person's metrics on the display. I'd also like to know what it's really offering here. Is it just static videos with generic progressions or does it work me through a progression based…

> The plan says "Share with 5 other family members", but can we really share it? All the demos show just a single person's metrics on the display. If we go by how Apple's other family sharing plans work, it just lets you pay once, for every family member (using Apple accounts based in the same country, I should add) to use individually.

This is more-or-less what I figured. Hopefully we're wrong about that, or if so, maybe that's a good 2nd release feature. Can't believe I'm the only one interested in doing workouts with my spouse.

Re: Apple Fitness+

#200

I like the idea of Apple Fitness+. That it provides an integrated experience with the watch and another device (iPhone/iPad/Apple TV) is exactly what I’ve been waiting for all these years! No need to create yet another online account on a service that may share (or sell or probably lose) my workout and health information. The workout recommendations are computed on-device, and the data stays on the devices (health da…

I would prefer the market be more diverse.

I spend a fair amount of time on fitness and haven't found any tracking app that floats my boat -- Apple's being especially awful from a UX perspective in my opinion -- and I'd really like to think that if I come up with a better idea, I won't have to subsidize Tim Cook's latest vertical takeover with 30% of my indie revenue, or worse: my customers' indie revenue.

At the risk of veering off topic, I think Apple is making a huge mistake trying to capture as much app-related revenue as possible. Passionate developers are a big part of what enables their industry-leading margins on all that shiny hardware. 30% is fair, or at least "normal," for some things, but trying to get it from my personal trainer is beyond the pale.

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