Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
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Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#2The speed run is literally doing low level assembly code manipulation to pull off this time apparently.
Worth a watch even for people who aren't into gaming.
Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#3The video explanation is almost as impressive as the speed run itself. The speed run is literally doing low level assembly code manipulation to pull off this time apparently. Worth a watch even for people who aren't into gaming.
SMB3 also has an interesting tool assisted speedrun (non-human doing the inputs) where fast inputs on the second controller cause an overflow on the input buffer allowing for the game to be beaten basically instantly from the start screen.
If you like this because of the interesting stuff done to abuse the game The Legend of Zelda Ocarina of Time has pretty much been a history of "and then a quicker way to corrupt the game was found".
It's not always about going fast either, challenge runs also get a lot of very interesting results from a lot of dedication. Super Mario 64's A Button Challenge (try to beat the game with as few A presses as possible) has tons of outrageously complex tricks with amazing explanation videos. One in particular caught people's attention to the point it became a meme https://www.youtube.com/watch?v=kpk2tdsPh0A though it's not actually the most technically impressive to come out of that endeavor.
Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#4The video explanation is almost as impressive as the speed run itself. The speed run is literally doing low level assembly code manipulation to pull off this time apparently. Worth a watch even for people who aren't into gaming.
The 0 exit speedrun for Super Mario World uses pretty much the exact same method (koopas and all) as well https://www.speedrun.com/smw/run/y65xp50z SMB3 also has an interesting tool assisted speedrun (non-human doing the inputs) where fast inputs on the second controller cause an overflow on the input buffer allowing for the game to be beaten basically instantly from the start screen. If you like this because of the…
Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#5The video explanation is almost as impressive as the speed run itself. The speed run is literally doing low level assembly code manipulation to pull off this time apparently. Worth a watch even for people who aren't into gaming.
The 0 exit speedrun for Super Mario World uses pretty much the exact same method (koopas and all) as well https://www.speedrun.com/smw/run/y65xp50z SMB3 also has an interesting tool assisted speedrun (non-human doing the inputs) where fast inputs on the second controller cause an overflow on the input buffer allowing for the game to be beaten basically instantly from the start screen. If you like this because of the…
Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#6Earlier quoted context omitted.
The 0 exit speedrun for Super Mario World uses pretty much the exact same method (koopas and all) as well https://www.speedrun.com/smw/run/y65xp50z SMB3 also has an interesting tool assisted speedrun (non-human doing the inputs) where fast inputs on the second controller cause an overflow on the input buffer allowing for the game to be beaten basically instantly from the start screen. If you like this because of the…
An A press is an A press. You can't say it's only a half.
Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#7Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#8If you like this kind of explanation be sure to watch the "0.5 A presses" Mario 64 speedrun video, which is equally interesting as far as getting into the hidden guts of the game: https://youtu.be/kpk2tdsPh0A
Re: Super Mario Bros. 3 in 3 Minutes – World Record Speedrun Explained [video]
#9Great video. The realization that "beating Super Mario Bros. 3" is much less well-defined than I thought is very interesting. Not just technically, but like there's some philosophical metaphor that I can't quite describe...
The speedrun world is almost like a scholarly domain, with all the usual bickering about terminology, whether this qualifies as that, and so on. I would be interested to read an ethnology of the community.