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FD82: 29 DF AND #$DFWhy the Apple II Didn’t Support Lowercase Letters
41–50 of 142 posts
Re: Why the Apple II Didn’t Support Lowercase Letters
#42I don't know why but interest of computer community shifted from uppercase letters to lowercase letters over the course of time.
Re: Why the Apple II Didn’t Support Lowercase Letters
#43why do lower case letters even exist? in 100 years might they be done with?
Re: Why the Apple II Didn’t Support Lowercase Letters
#44I've always wanted to know why Apple II video screen is only 280 pixels wide. The Apple II video screen is 40 bytes wide, but it only draw 7 pixels per byte, for a total of 280 pixels. The 8th bit was used for selecting the color pallet (eventually; initially the 8th bit was just ignored) Drawing 7 pixels per byte makes everything a lot more complicated, so it would seem to go against Woz's obsession for simplicity.…
Most 2bpp displays of that era made wider than tall pixels.
The result, given creative use of patterns was a high res display that could pretty much do anything. Maybe not that well, depending, but 6 colors per line makes differentiating objects clear.
4 is not quite enough.
I would like to know as well.
Re: Why the Apple II Didn’t Support Lowercase Letters
#45Earlier quoted context omitted.
For text, a 5x7 dot matrix font fits nicely in 7 (wide) x 8 (high). 8-pixel wide characters look funny: characters have to be an odd number of pixels to get symmetrical letters like A, so you either have 1 or 3 pixels spacing between. While NTSC allows 320 pixels, typical analog TVs overscanned a lot and you'd miss the right and left column or 2 of text.
That seems like a big price to pay for slightly better text spacing. Virtually every other home computer used 6 or 8 pixels per char/byte. I don't think overscan would be an issue. The TMS9918 is also (the equivalent of) 320 pixels wide, and it was used in many different home computers and game consoles intended to connect to the family TV. There's no overscan issue, unless it's connected to an Apple II monitor. When…
If they'd shipped with 320-wide video, a lot of people wouldn't have seen the prompt on the left hand side.
Re: Why the Apple II Didn’t Support Lowercase Letters
#46Earlier quoted context omitted.
The II+ was basically a II with support for lowercase and 80-column lines added by means of an expansion card.
No, that's not correct. The II+ was a II with Applesoft BASIC instead of Woz's Integer BASIC, and the ability to automatically boot from disk at power on. That's it. Lowercase and 80 columns were available from third-party vendors for both the II and the II+. Source: I still own my II. Also: https://en.wikipedia.org/wiki/Apple_II_series
Re: Why the Apple II Didn’t Support Lowercase Letters
#47Imagine if Woz had had access to a UBI and universal healthcare instead of being super broke and living right on the edge. What could he have created with just a few extra resources? How many would-be Wozs are out there now too scared to spend that $300?
He had a job at HP so no need for UBI (probably would have paid less than HP). Health care costs certainly were not an issue at his young age. Better instead if he had had some investor cash earlier. But as a hobbyist, he wasn't playing the "long game" anyway, just trying to make something cool for himself and bragging rights at the 'Brew.
Re: Why the Apple II Didn’t Support Lowercase Letters
#48I've always wanted to know why Apple II video screen is only 280 pixels wide. The Apple II video screen is 40 bytes wide, but it only draw 7 pixels per byte, for a total of 280 pixels. The 8th bit was used for selecting the color pallet (eventually; initially the 8th bit was just ignored) Drawing 7 pixels per byte makes everything a lot more complicated, so it would seem to go against Woz's obsession for simplicity.…
For text, a 5x7 dot matrix font fits nicely in 7 (wide) x 8 (high). 8-pixel wide characters look funny: characters have to be an odd number of pixels to get symmetrical letters like A, so you either have 1 or 3 pixels spacing between. While NTSC allows 320 pixels, typical analog TVs overscanned a lot and you'd miss the right and left column or 2 of text.
The Apple always fit. Atari machines often didn't.
On my personal "monitor", I scored a finer dot pitch CRT and did a lot of work to put the entire frame on screen.
Atari did allow wide screen DMA which used up nearly the entire active display area.
I would run a 384x224 display on it sometimes.
And after a full alignment, better CRT, one could read 80 columns on the set and watch color programs look very good.
Re: Why the Apple II Didn’t Support Lowercase Letters
#49Earlier quoted context omitted.
Because Unix won. Other contemporary OSes, like IBM's VM on mainframes, DEC's VMS, Digital Research CP/M and even Microsoft's MS-DOS and so on all favored uppercase.
Many of those older systems relied on peripherals that only did upper case, such as Teletypes.
Re: Why the Apple II Didn’t Support Lowercase Letters
#50Earlier quoted context omitted.
He had a job at HP so no need for UBI (probably would have paid less than HP). Health care costs certainly were not an issue at his young age. Better instead if he had had some investor cash earlier. But as a hobbyist, he wasn't playing the "long game" anyway, just trying to make something cool for himself and bragging rights at the 'Brew.
Doesn't sound like it would have paid much less and he would have had much more free time, but it seems he was so enamored with working at HP he didn't mind getting subsistence wages as an engineer.