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Apple Disabling 'Sign in with Apple' for Epic Games on September 11

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231–240 of 638 posts

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#231
post #71

Earlier quoted context omitted.

Epic went this route to inflict maximum PR damage, they could've sued without willfully violating their contract which hurt their legal case as they've now entered into the lawsuit with unclean hands which was one of the considerations used to deny their injunction for Fortnite.

They needed to do it this way to ensure they had standing to bring a suit as they can now non-hypothetically prove they've been harmed.

The other point of the PR stunt is "encouraging" Apple to do the right thing, outside of court. Which they didn't, to my complete and utter surprise.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#232
post #139
post #134

Earlier quoted context omitted.

I believe epic's point is that they believe the ToS to be illegal.

Then they should first fight it before breaking it.

Sure they could; but I find it kind of hard to criticize their strategy of getting a hundred million people to commiserate with them before they try. Even better that Apple has decided to act like a big ugly baby about it; they must be over the moon.

I've owned and used Apple products continuously for over 30 years, and I'm not ashamed to say that I am rooting HARD for Epic on this. Apple doesn't give a shit about innovation when they are making money hand over fist. They are spending all their time nurturing their cash cow. It's time to butcher that motherfucker.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#233

Earlier quoted context omitted.

The consequence isn't that your 3DS would have been better upon releasing, its that it wouldn't have released if the console market had been required to operate this way.

And again, I'm sympathetic to that argument. But then don't argue that the iPhone is exactly the same. I don't think anyone can reasonably argue that Apple would stop producing the iPhone if sideloading was allowed. The smartphone market doesn't operate the same way as the console market.

The comparison is the they are both devices that limit installation of software. They're rather similar in that regard. I'm not sure that "This product can only exist if you allow us to have a monopoly" is justification for allowing a monopoly when it comes to video games consoles.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#234

Earlier quoted context omitted.

The consequence isn't that your 3DS would have been better upon releasing, its that it wouldn't have released if the console market had been required to operate this way.

I think companies would adapt. And the 3ds has novel enough hardware that you couldn't just replace it with a phone/laptop/whatever. Consoles could also still work out exclusivity deals with publishers, and have a marketplace that is screened, they'd just also need a way to sideload apps.

Consoles that have had easy access to that have historically not done well.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#235

This is something many people feared might happen, and now, it's become a reality: Apple can, at will, remove your entire foundation or business, your (their) customers and your existence on iOS is just gone. Apple is a company that needs to be brought down a peg or two, it's far too 'valuable' in terms of its market worth, and needs a huge kick up the ass as Microsoft once had to show them some respect. And the EU w…

They broke the TOS on purpose and are now crying about that Apple actually held the line. I think Apple is way overpriced too, but when you go into their ecosystem and profit on it - you have to play by the rules. If you break the rules, you get removed. I would expect the same treatment on any app store.

[deleted]

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#236
So, for app developers, there's no feasible strategy out of it.

Apps need social login, disabling it at all is out of the question. Implementing any social login means implement login with Apple ID (and following desing guidelines), or app will not pass review.

By default, login with Apple gives a bogus email not connected to anything, so there's no way to send there a random password "just in case Apple want to kick us out". And app cannot ask for real email just in case, because it will not pass the review.

Check and mate.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#237
post #219

Earlier quoted context omitted.

I disagree. I think Epic Games and the affiliates didn't think through the ramifications for the actions taken by Epic Games. Epic Games is free to build their own phone and app store platform. There is nothing stopping them. Other than the risk that people don't want to buy into whatever they build. But Apple had the same risks. If this is truly a good faith negotiation (and not a stunt) on the part of Epic Games, t…

Epic isn't negotiating with Apple. They are suing Apple.

To a sociologist, lawsuits are simply another form of negotiation.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#238
post #46

This is something many people feared might happen, and now, it's become a reality: Apple can, at will, remove your entire foundation or business, your (their) customers and your existence on iOS is just gone. Apple is a company that needs to be brought down a peg or two, it's far too 'valuable' in terms of its market worth, and needs a huge kick up the ass as Microsoft once had to show them some respect. And the EU w…

Nope, Epic broke the contract that they signed with Apple, in an attempt to create a marketing campaign for their own store, which outside HN I bet most users don't give a dam. Like any breach of contract, it should be dealt appropriately.

Civil disobedience.

The entire purpose of government is to serve us, and we should change the rules if we think that a 30% money grab of all developer's income is unethical.

Its the same reason we support Net Neutrality. We instituted (or tried to anyway) controls at the government level to prevent ISPs from abusing their position.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#239
post #25

This is something many people feared might happen, and now, it's become a reality: Apple can, at will, remove your entire foundation or business, your (their) customers and your existence on iOS is just gone. Apple is a company that needs to be brought down a peg or two, it's far too 'valuable' in terms of its market worth, and needs a huge kick up the ass as Microsoft once had to show them some respect. And the EU w…

Replace Apple’s iOS ecosystem with Microsoft’s Xbox, Sony’s PlayStation or Nintendo’s Switch. Either you destroy the console ecosystem by forcing them all to open up, or classify iOS as somehow different... or you leave them all to enforce their business agreements through mutually accepted legal term. If Epic doesn’t want a different agreement than Apple, they can negotiate alternative legal terms.

> Either you destroy the console ecosystem by forcing them all to open up, or classify iOS as somehow different.

Console ecosystems are already open-by-law, based on past cases from the 80s and 90s. You can already publish a game to a Switch or PlayStation without ever going through Nintendo or Sony (so long as you don't steal any copywritten assets to do so). You can even publish your own software, that modifies anyone elses software (again, so long as you don't break copyright to do so).

Their eShop/online stores are not yet open, but the devices main software sources are open by law (things like the BluRay drive on a PS4, or the Cartridge slot on a Switch). This is how things like "unauthorized games" were legally published, as well as software editors/debuggers like GameShark, all existed 100% legally as far back as the 90's.

Apple is actually attempting to overturn precedent here, they're trying to claim their TOS is somehow more legally binding than everyone elses is, and trying to reverse battles already fought and lost by Atari / Nintendo / Sega, because companies didn't have easy way to retroactively punish users for fair use back then, like Apple can and does do today.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#240

This is something many people feared might happen, and now, it's become a reality: Apple can, at will, remove your entire foundation or business, your (their) customers and your existence on iOS is just gone. Apple is a company that needs to be brought down a peg or two, it's far too 'valuable' in terms of its market worth, and needs a huge kick up the ass as Microsoft once had to show them some respect. And the EU w…

> And the EU will levy the world's biggest fine at Apple, I predict north of $5 billion if not $10 billion for abusing their status with this being a notable case.

then a few years later Apple will win the appeal and get every penny of it back due to Commission's overstretch

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