Live data from Hacker News

Google has removed the option to disable autoplay from Mobile Chrome

support.google.com

131–140 of 248 posts

Re: Google has removed the option to disable autoplay from Mobile Chrome

#131

I consider browser video autoplay more offensive than physical assault tbh.

Browser autoplay doesn't have the real-world consequence of needing medical attention and going thousands of dollars into debt.

...unless it triggers photosensitive epilepsy... which I wouldn't be surprised if some of the more obnoxious ads out there do.

Re: Google has removed the option to disable autoplay from Mobile Chrome

#132
post #105

Earlier quoted context omitted.

BigG couldn't do that (disable other user hostile media) because it would interfere with ads. Now I'm looking for a gif and canvas blocker for FF mobile. Any hints on how to tune uBO?

You can't turn off gifs or canvas because it would just break too much internet. I could imagine and equal reaction thread here if google deemed some gifs and canvas uses "unworthy" and were blockable.

> You can't turn off gifs or canvas because it would just break too much internet.

That sounds like a challenge.

I think if there were a click to play button on gifs > N megabytes or > X*Y resolution, nobody would complain, nor would they complain about click to play on frequently updated canvases.

Re: Google has removed the option to disable autoplay from Mobile Chrome

#134
post #50

Earlier quoted context omitted.

'only'

There are over 2 billion MAU on Google Maps...so for Google, yes its only... It wasn't sustainable

Most normal companies are okay with small divisions. Sometimes they'll sell them off. It feels like Google is like Intel. They reflexively kill anything that isn't going to be worth a few hundred million in revenue.

Re: Google has removed the option to disable autoplay from Mobile Chrome

#135
post #108

The cynic in me wonders about the timing of this happening shortly after backlash against the new Firefox mobile, and Mozilla lay-offs.

This change has been part of Chrome for many months. Look at the date on the report, for one.

Re: Google has removed the option to disable autoplay from Mobile Chrome

#136

This thread is a microcosm of the problems with the world at large atm. 70% of the response are people frothing at the mouth outrages over those evil "other people" when the other people had nothing but good intentions. Then absolutely refusing to see those good intentions and painting everything as poorly as possible.

So true. Add in the old-school absolutists that believe that everything more complicated than links should be banned and that people should play videos by interpreting the raw octet stream, and it makes up pretty much everyone in this thread.

Re: Google has removed the option to disable autoplay from Mobile Chrome

#137
post #90
post #26

Earlier quoted context omitted.

Doesn't slack look at the size of a gif and skip playing it if it's bigger than 4mb or something? I'm reminded of Steve Jobs comment on 'toner heads' and why Xerox failed. Google is now run by MBA's and Ad people. So they will continue to do things like this.

It does, but the Slack servers still need to download the image first to know it’s size. There’s no equivalent for a browser. You could rely on Content-Length headers but then ad servers are just going to stop sending them.

You can download the first frame and then only download 4mb of the rest. If that's not the whole thing then don't download the rest. Or download up to 4mb and if there's more then ignore it and just pull the first frame from the 4mb. Or if the content-length isn't set then assume it's over 4mb and only download the first frame. Granted there's extra complexity in parsing the first frame from a gif in real time.

Re: Google has removed the option to disable autoplay from Mobile Chrome

#138

(disclaimer: I work at Google, not on Chrome) The rationale here seems to be that by blocking video autoplay, Chrome incentivized sites shipping huge animated GIFs, or decoding video in JS and painting to canvas, both of which are very suboptimal for users. Another comment points to this issue: https://bugs.chromium.org/p/chromium/issues/detail?id=106364... quote: Unfortunately, full autoplay blocking is counter prod…

Then maybe the solution is to also have the option turn off animated GIFs and perhaps frequent canvas repaints too; and not simply give up completely ! In any case, just leaving the option alone so at least it has some effect like it did before, would still be better than essentially a full surrender.

You can turn off GIF animation in Chrome, you are still downloading the giantass GIF. Slowing down canvas repaints if one of your overall goals is web applications that have feature and performance parity with desktop ones is, I think, unlikely. I'm a bit more surprised Google (and all browser vendors) aren't more proactive in just killing off animated GIFs.

Re: Google has removed the option to disable autoplay from Mobile Chrome

#139
post #66

Earlier quoted context omitted.

Then maybe the solution is to also have the option turn off animated GIFs and perhaps frequent canvas repaints too; and not simply give up completely ! In any case, just leaving the option alone so at least it has some effect like it did before, would still be better than essentially a full surrender.

This is the common sense solution. And what sites are replacing videos with massive gifs? Buzzfeed-like sites have always been filling their pages with 250 megabytes of gifs. News sites with half a dozen autoplaying videos certainly won't be replacing their videos with multi-gigabyte gif versions. And it seems like detecting a large, constantly repainted canvas would be easy enough.

And if you replace videos with gigabytes of gifs, customers will leave because the gifs take ages to load.

Re: Google has removed the option to disable autoplay from Mobile Chrome

#140
post #94

Earlier quoted context omitted.

So block autoplaying animated gifs and canvas animations?

In the canvas case it wouldn’t block the huge downloads, it would just stop them being visible.

Just by not being visible it would already be a better experience for the user.
Post reply on HN