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Apple Terminates Epic Games' Developer Account

macrumors.com

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Re: Apple Terminates Epic Games' Developer Account

#701
post #588

Earlier quoted context omitted.

> This is like in Amazon sold a fridge and said you can only shop at Whole Foods. So why would anyone buy such fridge? And if they do, there clearly are other benefits, which you omitted.

Because when it was launched, this was the only fridge in town. There is no inherent benefit that survives now except familiarity and laziness.

People are buying it today, a lot are first time users, without legacy data.

Re: Apple Terminates Epic Games' Developer Account

#702
post #561

Earlier quoted context omitted.

Yeah, I bought a $1000 device, but somehow Apple gets to decide what I run on it? I just cannot see how that is a desireable situation.

Federal law says you can jailbreak your phone or tablet and put whatever you want on it, and Apple cannot stop you from doing that. The question is whether the law requires Apple to code their OS to make that easy for you. It’s up to the courts of course, but I’m skeptical there is a viable, consistent legal theory available to Epic under current law.

The law says that jailbreaking is legal, but it doesn’t say that Apple can’t stop you from doing it. Apple’s jail is also legal, and you can only break out of it when Apple makes a mistake. I wouldn’t defend antitrust as a “consistent legal theory,” but if Epic wins this case, all iOS users would have the freedom to use alternative app stores, not only those who manage to find and exploit vulnerabilities before Apple patches them.

Re: Apple Terminates Epic Games' Developer Account

#703

Not sure why people are surprised or consider it giant news. > The court recommended that Epic follow the App Store’s guidelines and policies while the case is in progress – the rules they followed over the past ten years until they created the current situation themselves. Epic refused. Well duh, this is a show match court fight of Epic Games not liking the rules and not getting the special treatment they want. No m…

> not getting the special treatment they want this is pretty dismissive considering Apple is messing with every developers on their platform and their known not to give special treatment.

Not defending apple here at all but they do give special treatment to both Netflix and Amazon.

Re: Apple Terminates Epic Games' Developer Account

#704
post #561

Earlier quoted context omitted.

Yeah, I bought a $1000 device, but somehow Apple gets to decide what I run on it? I just cannot see how that is a desireable situation.

I bought a $1000 device because Apple gets to decide what can run on it. I like iOS, and I like that Apple provides a great user experience on the device. I was not in any way coerced into buying said device, and there are a plethora of other options for substitute devices had I wanted more control of what runs on the device, which I do not.

> I was not in any way coerced into buying said device, and there are a plethora of other options

My apologies, but I don’t see what options I have? Either I go with Apple, or I go with Google.

Going with Google is akin to giving away all your privacy, going with Apple is akin to giving up all your control. Neither is really a great option, so we need the law to step in and correct what the free market (apparently) does not.

Re: Apple Terminates Epic Games' Developer Account

#705
post #463

Earlier quoted context omitted.

This is a stub comment to collect the replies so we can collapse them, to prevent offtopicness. Sorry, no-JS users.

I'm surprised this kind of topic inspires such discourse. I wonder what makes it different than other topics.

It's Apple. 'Nuff said.

(More specifically, it's Apple and Fortnite. Two very popular franchises.)

Re: Apple Terminates Epic Games' Developer Account

#706
post #544

Earlier quoted context omitted.

> Wallmart choose their suppliers, and sets the markup, why can't Apple? But, at the end of the day, Walmart can't prevent customers from proceeding to Kroger down the street to get the products or deals they want. That's the market regulator of last resort in most circumstances. You say "Apple doesn't have a monopoly on phones or games". In the broad view, you may be right, but they've spent significant effort in cr…

Using cost of switching as an alternative would seemingly have ramifications that could be applied to almost everything from Fortnite skins to membership stores to video game consoles to state governments.

I have all $1000s invested in XBox platform but I want to play on the PS4. Can I sue MS?

Re: Apple Terminates Epic Games' Developer Account

#707
post #428

Earlier quoted context omitted.

> I don't think Epic ever intended to release the new Fortnite season on Apple platforms. Epic probably doesn't care much about Apple platforms. 80% of Fortnite players are on console. I doubt macOS accounts for more than 1-2%. https://newzoo.com/insights/articles/newzoos-battle-royale-s...

In court, Apple claimed that iOS payments are 12% of total Fortnite revenue, just for reference. It's not a death blow, but it's definitely impactful.

How can Apple know the total Fortnite revenue? Is this public knowledge?

Re: Apple Terminates Epic Games' Developer Account

#710
post #696
post #692

Earlier quoted context omitted.

I doubt Apple could or would really want to ban the Unreal engine, right? I guess at some point Epic could create a new Apple account again (perhaps after some court order by a judge) and just continue testing their engine on devices. They don't need to release games themselves on the AppStore, as long as 3rd party devs can release software based on the Unreal engine on the AppStore. I think what Epic wants to see go…

mobile game discovery is big pain point for devs as well, and that none of Apple/Google seem to do anything about is frustrating. This is in sharp contrast to, say, steam, where discovery is something they are constantly trying to improve.

Funny cause both stores (App and Play) are always promoting games to me. Usually crap like Fortnite which stinks on any mobile device. Yes devs have to pay for those promos but just like in Steam, Retail and all the console markets you pay for marketing.
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