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Apple Terminates Epic Games' Developer Account

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Re: Apple Terminates Epic Games' Developer Account

#312
post #463

Earlier quoted context omitted.

This is a stub comment to collect the replies so we can collapse them, to prevent offtopicness. Sorry, no-JS users.

I'm surprised this kind of topic inspires such discourse. I wonder what makes it different than other topics.

These faction wars exist for most brands that have any adversarial relationship or buy-in.

Another major example is Xbox vs Playstation. Often because mom is only going to buy you one and not both, so now you're part of that faction when duking it out online. That's certainly how I spent my summer at age 15.

Ideally you grow out of caring which corporation stacks more money, though. Very boring hobby.

Re: Apple Terminates Epic Games' Developer Account

#313

Earlier quoted context omitted.

If Epic Games doesn't get it's way will China give Apple the boot? Are we watching a cold war unfold in front of our eyes?

Highly unlikely, the iPhone is very common and a major status symbol in China. People making up the government are not gonna ban their phones (or their son's and daughter's iPhones, considering the 70 year old politicians might not be strong users of smartphone themselves).

Sure, they won't ban them for themselves, they'll just ban them for the regular people. Then iPhone will become an even bigger status symbol.

Re: Apple Terminates Epic Games' Developer Account

#315
post #87

Earlier quoted context omitted.

> just a bunch of legal departments having a fight. At the expense of the users, in both the figurative and the literal sense of the word.

It's not even legal departments having a fight, it's Tim Sweeney tilting at windmills I 100% believe that 3rd party app stores is a hill Apple is willing to die on. I would guess they're more likely to get rid of "apps" entirely than open up their ecosystem.

And honestly, getting rid of apps would do wonders to the openness that all these app developers are complaining about.

Re: Apple Terminates Epic Games' Developer Account

#316

Earlier quoted context omitted.

Target might exist alongside several other competing retailers on the same block. The friction for a customer to leave and shop at a competing retailer is low. To extend this analogy, The Apple store exists in a company town, and the friction for a customer to leave 'Appletown' shop at competing retailers in 'AndroidLand' is intentionally as high as possible [1]. This is not an argument as for what (if any) kind of c…

iPhones exist right next Android phones in every carrier store. The only place you will see that exclusively sells iPhones are Apple stores.

That doesn't have much bearing on the cost of switching considering most of that friction is borne of investment into a particular platform and the intentional difficulty in migrating to another platform. This is the central caveat of walled gardens, the walls do not only serve to keep unwanted things outside, they also serve to keep you inside.

The analogy to a company town is apt. When you embarked for a town, both AndroidLand and Appletown were the same distance away, but now that you have settled down the prospect of migrating outside is considerably more difficult.

Re: Apple Terminates Epic Games' Developer Account

#318
post #463

Earlier quoted context omitted.

This is a stub comment to collect the replies so we can collapse them, to prevent offtopicness. Sorry, no-JS users.

I'm surprised this kind of topic inspires such discourse. I wonder what makes it different than other topics.

It's a topic that most people can relate to and pits two complicated viewpoints ("user/developer access to hardware" and "vendors keeping their platform from becoming a cesspool of spam and low-quality content") with notes of other important topics ("freedom of speech", "monopolies").

Re: Apple Terminates Epic Games' Developer Account

#319
post #14

Super glad I cut all ties with Apple a few years back. They make great products for my parents, but they are increasingly hostile toward developers and tech savvy users. I made a free mobile game that's in both the iOS and Play store, and after I realized the $99 fee is not just a one time fee but a recurring fee to keep the app in the store, well of course I let my developer account lapse. I'm not a charity, and it'…

I’m also unsure how you can possess the skills to build an entire app and not also posses the skills to read the “annual fee” part of the developer program cost. Not rooting for Apple, but the pretentiousness in the “I’m not a charity” part seemed far removed from the humbleness required to be unintentionally illiterate.

It's not just $100/y.

You also have to buy Apple hardware to build and test their software. That would be at least an iphone and a macbook air. The wallet garden extends to developers as well.

I'm launching an app and I have no desire to buy hardware that treats me like I'm too dumb to be able to install software from whatever source I want.

So Apple will be ignored and that's gonna be a net win on sanity and time to polish the product for Android.

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