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Arwes – Futuristic Sci-Fi / Cyberpunk Graphical User Interface Framework

arwes.dev

31–40 of 234 posts

Re: Arwes – Futuristic Sci-Fi / Cyberpunk Graphical User Interface Framework

#31

The feel of this interface is incredible. What's most interesting is that it evokes lots of memories from the games I played more than 20 years ago, and yet it is very distinct and doesn't copy any of them. Feels almost like something very familiar, but you can't quite grasp where you saw it. This is incredible and I'll be following this project, and probably will do something with this framework, too.

StarCraft

Re: Arwes – Futuristic Sci-Fi / Cyberpunk Graphical User Interface Framework

#32
Love this stuff. I wonder what it's like for someone too young to remember the constraints that the design references.

Like the cyberpunk fast scrolling effect is a reference to 300baud terminals being dog slow, and the idea that text could zip in that fast implied something fast and powerful. The image loading screens are complex and fast, like a kind of arpeggio of the individual steps sped up. As though to say, "It's doing the thing, fast, powerful, and specific." It's like old xterm boot processes where by the time they finished, each step was confidence that things were right in the world. What I love about the whole retro cyberpunk aesthetic is it is essentially heroic, with anti-hero origins, and the symbology bundles up so much of what I hope the older generations of hackers are able to pass on.

Re: Arwes – Futuristic Sci-Fi / Cyberpunk Graphical User Interface Framework

#33

It might look fun for a couple of minutes, but it's extremely annoying for the real world use.

How so? On mobile swiping between pages felt very seamless and a well executed transition. That by itself is something most appy sites barely get right.

Still checking it out, but at first glance it’s obvious this person gets the details right.

Re: Arwes – Futuristic Sci-Fi / Cyberpunk Graphical User Interface Framework

#34
post #23

This makes me wish for a nextgen CSS Zen garden with modern layout, widgets, animation etc. http://csszengarden.com/

Ahh, I always enjoyed the Starwars and movie theatre designs. I can't seem to find them on the site right now though..

Edit: Here is the movie theatre! [0]

[0] http://www.csszengarden.com/202/

Re: Arwes – Futuristic Sci-Fi / Cyberpunk Graphical User Interface Framework

#35

Love this stuff. I wonder what it's like for someone too young to remember the constraints that the design references. Like the cyberpunk fast scrolling effect is a reference to 300baud terminals being dog slow, and the idea that text could zip in that fast implied something fast and powerful. The image loading screens are complex and fast, like a kind of arpeggio of the individual steps sped up. As though to say, "I…

That's an interesting point - I know I got a huge nostalgia blast looking at this. I also think it's awesome.

Do you think someone who never played video games with menus like this would feel the same? Or would it look outdated and cliché...

Re: Arwes – Futuristic Sci-Fi / Cyberpunk Graphical User Interface Framework

#36
post #19

This reminds me of 2advanced studios way back when. They built crazy futuristic flash GUIs like this. Here's one from 2001: https://www.youtube.com/watch?v=UHbQmqmmIFk

This takes me back. This was a big motivation to learn flash and web development as a whole, and spurred a lot of deep interest in programming for me.

Re: Arwes – Futuristic Sci-Fi / Cyberpunk Graphical User Interface Framework

#37
post #15

This reminds me of an older sequence of space games titled “FreeSpace” that were created by Volition. The interface components are very nice! I might just use this for my blog... Edit: An additional framework that may pair well with this is augmented-ui[0]. That received quite a bit of attention a year ago[1]. Putting these two together could make a pretty neat interface! I have another project (metareply.net) that I…

Right! Freespace 2 was great and is still being worked on by a dedicated community. Here's a reddit thread with a review and more info on it: https://www.reddit.com/r/Games/comments/9h30rn/why_you_shoul...

I actually used to lurk at hard-light for several years! It's a great community with very dedicated people :)

My father and I were huge fans of the Descent series and, naturally, took up FreeSpace when it came out. Out of most of the games I've played, FreeSpace has always had a unique draw to it.

If anyone happens to be reading this thread I definitely recommend picking it up on Good old Games[0] if you feel that you have the time to spare. It's best played with a joystick and is very immersive.

[0]: https://www.gog.com/

Re: Arwes – Futuristic Sci-Fi / Cyberpunk Graphical User Interface Framework

#40
post #19

This reminds me of 2advanced studios way back when. They built crazy futuristic flash GUIs like this. Here's one from 2001: https://www.youtube.com/watch?v=UHbQmqmmIFk

This takes me back. This was a big motivation to learn flash and web development as a whole, and spurred a lot of deep interest in programming for me.

2advanced defined the whole generation of Flash productions done by interactive agencies. Every ambitious studio I knew admired 2advanced.
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