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Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

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441–450 of 639 posts

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#441

I'm always frustrated by journalists who never mention the case number (why not?), let alone link to a copy of the actual ruling. Here's a PDF of the ruling, I think it's worth reading: https://cdn.vox-cdn.com/uploads/chorus_asset/file/21814075/c...

> why not? Easy: a link off their site doesn't earn them any money. They want to you stay on their domain.

Is there a news site that does the opposite? Always cites sources, provide ample links throughout text?

that’s the site I’d subscribe to.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#442

Earlier quoted context omitted.

> They cancelled Epic's developer account which is exactly the remediation listed in the agreement for the account. No, Epic is two different companies with two different accounts. Apple canceled both the account for Fortnite and the account for Unreal.

No, they didn't. They responded to Epic threatening to cease assistance for the 2nd arm of Epic if the Fortnite arm refused to comply. Only 1 account was cancelled.

They literally threatened to cancel the second account. This is what the injunction is about, and the judge ruled that Apple can't cancel the second account and prevent Epic from using Mac tools to legally develop Unreal.

You would know this if you read the injunction that is being discussed...

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#443

I'm always frustrated by journalists who never mention the case number (why not?), let alone link to a copy of the actual ruling. Here's a PDF of the ruling, I think it's worth reading: https://cdn.vox-cdn.com/uploads/chorus_asset/file/21814075/c...

Yea, and it's only an 8 page ruling. Sometimes a news organization is adding value by distilling some dense ruling of hundreds of pages into something digestible, but here, just go read the primary source.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#444

Earlier quoted context omitted.

>you have the duty to violate illegal developer agreements. Neither is this if you're admitting the legality hasn't been determined.

You're saying that they breached their contract - he's just saying that the contract may not have been valid in the first place, thus it cannot be enforced/breached. We don't know if their contract was valid, that's up to the court(thats why this article is here).

The term in the contract they breached (not sneaking hidden code past app review) is not the same as the term they are contending is illegal though.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#445

Earlier quoted context omitted.

No they weren't. You can download and use the developer tools without a developer account.

You must agree to the developer program's EULA to use Apple's developer tools, as well as sign your code.

you must agree to the Xcode and Apple SDKs Agreement to use Xcode and production SDKs, which is a click-through when starting Xcode.

You must agree to an Apple Developer Program License Agreement to sign and distribute applications and to get access to pre-release SDKs.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#446

Earlier quoted context omitted.

No they weren't. You can download and use the developer tools without a developer account.

You must agree to the developer program's EULA to use Apple's developer tools, as well as sign your code.

You don't need to sign your code before being able to write your code.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#447

I still wonder why so many people buy devices, where the only software you could run has to be approved by the manufacturer. I think we should speak more about this fact, so that people think twice before they buy some device. I only make websites, but I am worried, that at some point, Apple would want me to pay them, so that my website is openable on their devices.

>I still wonder why so many people buy devices

Because the hardware has a lot of direct advantages (Apple has the best chips) as well as user service lock (iTunes, iMessage).

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#448
post #366

Earlier quoted context omitted.

Now imagine my son making a small game and wants to share it with his cousin but now the cousin needs to run Linux to run code not approved by a corporation.(you need to not forget people that might not be rich and can afford many different devices). Anyway do you have any examples (more then 1) of companies that ONLY offer side loading because they are evil and want to trick the customer (with subscriptions or to st…

As I’ve said, tradeoffs. The raspis I’m talking about run about $100 for a complete system. Not nothing, but accessible to many people in Apple’s target demographic. They’re ideally suited for what you’re aiming at. One example jumps to mind - wasn’t Facebook running a side loaded VPN that was doing some unsavory things until Apple banned it? I think the place to look for that sort of thing right now would be compani…

Sure Apple customers have more money, but hopefully when you buy your next gadget the old one could be sold or donated to someone less wealthy.

The possible bad future I can see is this

- judge decides Apple can do whatever they want

- Google says "Great, then we can do the same" and all Android phones get locked

- Microsoft then also says thinks "Fuck, we are suckers, so they force the PC makers to DRM the computers to run only Windows and say something like "if you don't like it buy Linux"

So we will have tons of hardware that is DRMed and locked, you can run only what american companies approved and only if you have a valid user or developer accounts and maybe you need internet connection so the files are checked before you are allowed to open them.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#449

I'm always frustrated by journalists who never mention the case number (why not?), let alone link to a copy of the actual ruling. Here's a PDF of the ruling, I think it's worth reading: https://cdn.vox-cdn.com/uploads/chorus_asset/file/21814075/c...

> why not? Easy: a link off their site doesn't earn them any money. They want to you stay on their domain.

But a link to a pdf (which they can just as easily host themselves) that doesn't link elsewhere isn't going to take you to other websites.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#450

Earlier quoted context omitted.

>you have the duty to violate illegal developer agreements. Neither is this if you're admitting the legality hasn't been determined.

You're saying that they breached their contract - he's just saying that the contract may not have been valid in the first place, thus it cannot be enforced/breached. We don't know if their contract was valid, that's up to the court(thats why this article is here).

It's still an incredibly asanine point for a general discussion because it's true of almost any contract. It's ajin to people who constantly use phrases like "in my opinion" in general conversations, it's already implied by context.
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