I'm quite bearish on Unity in the long run. Unity to me seems like a team with a fantastic marketing department to contrast with a much weaker engineering department. I've tried to use Unity off and on for years and every time I spend time learning it, I regret it. I'm a full-time React developer, and the difference in engineering culture and best engineering practices between Unity and React is massive. The Unity ex…
> I'm quite bearish on Unity in the long run Unity definitely seems like it has lost sight of what made the engine rise to prominence in 2010-2015. > I've honestly wondered a lot why Unity is successful at all Unity was the least painful way to develop your hobby game and have it run on multiple platforms for people (artists, new game devs) who reasonably didn't want to leave a GUI. > Why is it so hard to make a good…
What made the engine rise to prominence in 2010-2015, in your view?