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Over three billion people worldwide now play video games, study reports

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Re: Over three billion people worldwide now play video games, study reports

#341
post #334

Earlier quoted context omitted.

But this is just weird gatekeeping. You could for example be extremely fluent in a single genre but uninterested in others. For example I've been playing games for over 30 years and don't really know the genre conventions of match-3 games beyond the obvious. Similarly I know very little about MOBAs or gacha style games or visual novels. And I'm a game designer! IMO one of the worst aspects of modern "gamer" culture i…

No its a question of categorization. You can't have the same conversation between someone who plays only candy crush, and someone who plays a wide variety of games. Its like saying that 8 billion people read books -- but 7.9 billion of that only read harry potter. Suddenly that 8 billion readers is far less notable. There's a scale to your level of hobbyism -- a lot of people only play games as long as their friends…

Yes you can create a taxonomy but is it interesting or useful? If 7.9 billion people only read Harry Potter that’s very very significant. If we say “well they’re not real readers” that’s just being ignorant and gate keeping.

The problem mostly comes from people who define their hobby as their life. I play games a lot and make them professionally but wouldn’t call myself a gamer. I don’t see my wife playing Match-3 games on her phone as lesser than my wife playing Baldurs Gate. Likewise I can enjoy Sage Solitaire and Escape from Tarkov.

Gaming is mainstream now and people who feel threatened by that need to grow up.

Re: Over three billion people worldwide now play video games, study reports

#342
post #80

Ghosts of Tsushima may be the best Playstation game I have played EVER. It's a testament to how late in the console release cycle, developers are just now mastering internals. It's the ideal video game: open world, 13-century feudal Japan, Age of the Samurai. High contrast "Kurosawa" mode, 4K HDR is cinematically photoreal. I really hope it remains a Major IP for many years to come ;) https://blog.selfshadow.com/publ…

Wow - I'm really sorry you've only been exposed to bad video games until now. It's a decent game but it doesn't even come close to the best game I've ever played. I agree with the sentiment that video games back in the day were more elaborate in other ways that matter more than what is done today. Several good or promising franchises have also been totally ruined by becoming big. As soon as it's making large amounts…

What’s the best game you’ve ever played?

Re: Over three billion people worldwide now play video games, study reports

#343
post #45

Earlier quoted context omitted.

I'm confused why there's some implication of diminished frequency with "casual" gamers. On the subway, it's not uncommon to see people playing games like candy crush on their commute to and from work. The average subway commute is an hour long each way. Playing two hours a day is a decent chunk of time. Engaging in any other hobby for even 30 minutes a day would put you squarely in at least the "enthusiast" category…

> On the subway, it's not uncommon to see people playing games like candy crush on their commute to and from work. It may have to do with the difference in "I will play this game instead of staring into the void" vs "I will buy that game and set aside time to play it". Would people on the subway play candy crush if they didn't have to commute? There's a fine line, I believe. And then there's another fine line with re…

> It may have to do with the difference in "I will play this game instead of staring into the void" vs "I will buy that game and set aside time to play it". Would people on the subway play candy crush if they didn't have to commute? There's a fine line, I believe.

That seems like a weird distinction to draw, given the numerous other activities you could be doing with that time (reading a book, for example). Clearly, they downloaded candy crush with the intention of playing it. The time they set aside is their commute.

If I purchase a Switch solely to play e.g. Octopath on the subway, am I no longer a "gamer" simply because I'm just using it as an alternative to staring out into the void?

FWIW: IIRC Candy Crush's most popular "day of the week" is Sunday, meaning people ARE setting aside time to play.

> And then there's another fine line with regards to what counts as "video game". Is computer chess a video game because it's played on a computer, or is it simply chess?

Yes, that's true. I think that leads to interesting questions about what qualifies as a video game. Do all the e.g. sim games (bus sim, flight sim, etc.) count as video games? What about Madden/etc?

However, I don't think any of that's relevant here: There's no real-world counterpart to Candy Crush.

> "Video games" aren't the same as "mobile games" in my opinion, though there are video games on mobile devices, but e.g. Solitaire isn't a video game.

I think that's a pretty reductionist view of mobile games, especially given the roots of video games. Candy Crush isn't any more simplistic than say, Ice Climber or Tetris (or substitute that with most other early NES-era games).

I don't think you want to put arbitrary complexity requirements on games to be considered "true games", otherwise we'll have to re-evaluate a lot of titles: E.g. are Telltale games "video games", or are they just choose-your-own-adventures on a computer? What about Tetris?

And that's to say nothing of the other point you mentioned, which is that increasingly "modern" games are available on mobile devices. One of the top sellers on the iOS app store is Minecraft, which I think everyone would consider qualifies as a video game. Epic is currently going through a massive battle with Apple over them kicking Fortnite off the app store.

> And last but not least: I'm pretty sure most people who play Minesweeper on their commute but aren't otherwise into computer games would self-identify as "gamers".

I will posit that is largely because of the stigma around being a "gamer", partially warranted (gaming communities can be notoriously toxic) and partially not.

This is somewhat self-reinforcing because many adults who should identify as "gamers" don't want to be associated with that term (I count myself in that group, which is partially why I'm so passionate about this topic). Viewpoints like "mobile games don't count as real games" don't help either, by excluding everyone but the most diehard.

Again, I think with any other hobby it would be hard for you not to qualify as at least an enthusiast if you spent an appreciable amount of time engaging in it. If I read novels for 2 hours a day, it would be quite appropriate for someone to label me as a "reader".

Re: Over three billion people worldwide now play video games, study reports

#344
post #2

If you count Candy Crush then sure

https://www.statista.com/statistics/281595/king-digital-ente...

Candy Crush has 250-275 million active users. Do some digging if you want an accurate picture. Saying this game or that game counts shows a willful choice to not engage in the conversation, and perhaps a fundamental lack of understanding as to what constitutes a video game.

Re: Over three billion people worldwide now play video games, study reports

#345

Earlier quoted context omitted.

I get what you're saying. It would be interesting to see the statistics on how many people play non-casual videogames. And how many people drink craft beer. Though with videogames, it's still a meaningful statistic to include "casuals" considering it used to be taboo to play videogames at all as an adult.

> Though with videogames, it's still a meaningful statistic to include "casuals" considering it used to be taboo to play videogames at all as an adult There's a difference between a casual Candy Crush player and a casual Overwatch player though. I wouldn't class the Candy Crush player as even a casual gamer.

This is just silly. Candy Crush is a videogame, therefore its players are gamers. Hijack a different word to describe casual vs "serious" gamers.

Re: Over three billion people worldwide now play video games, study reports

#346
I wish there was a better way to preserve the history of video games, as operating systems become incompatible, emulators become obsolete, and some things just can't be emulated accurately or faithfully anyway (like the 3DS).

Ironically, YouTube is probably the best archive of video games that we have.

Re: Over three billion people worldwide now play video games, study reports

#347

Even so, society still stereotype video games and video gamers as juvenile and waste of time. This is apparent especially in dating circles, where more often than not, listing video games as hobby for a males is a negative signal to the opposite sex.

In my opinion, they are a waste of time.

Sign up to a MOOC, geez.

Re: Over three billion people worldwide now play video games, study reports

#348

Earlier quoted context omitted.

Those so-called "gacha" games rake in a disgusting amount of money. Even as a casual player, I ended up spending a few hundred on one.

Nothing casual about dropping $300 on a mobile game. You’re kidding yourself.

That's true, but my spending comment was meant to be relative to other players.

Re: Over three billion people worldwide now play video games, study reports

#349

Earlier quoted context omitted.

I note that my core point, that you can't legislate other people's fun, is not tackled in your response. Like, I mostly agree with you on the quality of many (maybe most) F2P games, but FIFA wastes your time far more than Candy Crush (and indeed, the people who buy sports games every year seem very strange to me).

Most people aren't aware there are other types of computer fun than the free crap in their phone's app store. Us HNers are a dying breed, a lot of people don't have computers any more, or when they have them they use them only when absolutely necessary.

Still don't see your point other than "my preference is good, their preference is bad" or am I misunderstanding?

Wasting time is sort of the point.

Re: Over three billion people worldwide now play video games, study reports

#350
post #250

Earlier quoted context omitted.

I'd recommend maybe some strategy games that are turn based or slow in general. Here are my 2 current favorites, they both run well on a Mac. Civilization 6 is a turn based, hexagon grid, strategy game where you build an empire from the ancient era, researching pottery and animal husbandry, an so on, all the way to the future with satellites and rockets and war robots. It's all turn based, so it's not particularly in…

Please don't bother with Civilization 6. Get Civilization 5 and the expansions, then get Vox Populi. https://www.vice.com/en_us/article/ez34jp/the-modders-who-de... https://civ-5-cbp.fandom.com/wiki/Civ5_CBP_Wikia Civ 6 is just so bad in comparison. Some things are up to personal taste, like the graphics and art style. I definitely prefer how Civ 5 looks. There's also the fact that Civ 5 was primarily designed and de…

Civ 6 was such a massive disappointment.

It seems like, 10-20 years ago I could reliably look forward to the next installment to the franchise to give me more of what I want, or at least be decent. Lately I realized how almost the opposite is true, that the longer a game series goes on the less innovative it is, the more bloated, less joyful.

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