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Over three billion people worldwide now play video games, study reports

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Re: Over three billion people worldwide now play video games, study reports

#91

Earlier quoted context omitted.

> Beat Saber and Minecraft have little in common. They're both high profile VR games.

Missing the point. Minecraft started as a creative style game that hit massive popularity in all age groups, and encouraged players to build to their heart's content without much of a goal. It didn't start in VR as well. Beat Sabor is one of the first "killer app" VR games, with a clear goal with emphasis on reaction time and immersion using the VR tech behind it. Both are played very differently, the former a game y…

> Missing the point.

Missing the point, or making a joke?

Re: Over three billion people worldwide now play video games, study reports

#92

Earlier quoted context omitted.

I'm more skeptical. VR will remain a niche, and future games will feature improved graphics. The new haptic feedback on the PS5 controller will add a minor feature. Other than that, games will remain the same on the fundamentals. Couch co-op may make a comeback.

I'm extremely skeptical as well, but the fact that Facebook, Apple, and Google are all dumping tons of money to develop some form of it makes me convinced that its an upcoming market that has the potential to hit big time. Half the stuff I see people do online goes against any logic I ever thought people would do. I wouldn't be surprised if it takes off for something completely out of left field. Like what is the wei…

Haha, love this comment. Exactly my thinking as well:)

Re: Over three billion people worldwide now play video games, study reports

#93

Looks like an addiction getting out of control.

Half the "gamers" are on candy crush or supercell mindlessly clicking away, getting pavlovian salivations whenever some chest reward notification rings. With these numbers its an epidemic.

Re: Over three billion people worldwide now play video games, study reports

#95
post #13

Earlier quoted context omitted.

I know the comment I'm about to make isn't very substantive, but oh man is "gamer" gatekeeping prevalent.

I’m not a gamer, so it doesn’t make sense for me to be gatekeeping. Edit; although this study would probably call me one, because I picked up an Xbox controller one time.

One absolutely doesn't need to be a foo in order to engage in foo gatekeeping. In fact I would go so far as to say the preponderance of gatekeeping is done by people who are not in the group they are gate keepers of.

Re: Over three billion people worldwide now play video games, study reports

#97
post #6
post #2

If you count Candy Crush then sure

This is such a weird attitude. If someone was to say (figures made up) "over two billion people worldwide now drink beer" then "if you count Budweiser then sure", would be a bizarre response. Candy Crush is clearly a game; this isn't really ambiguous. It's a mass market game that game connoisseurs sneer at, sure, but it's a game.

Candy Crush is clearly a game. Is it a "video game"? That's less clear.

Candy Crush and games like it are closer to https://www.kohls.com/product/prd-2796704/trademark-games-el... than https://store.steampowered.com/app/10/CounterStrike/. I wouldn't call the former a video game by any reasonable standard.

I think Candy Crush qualifies as a video game, if only by the most technically narrow of definitions. But it's a pretty hard sell to put the stereotypical Candy Crush style game player in the same category as someone who owns and regularly utilizes a console. There is overlap, obviously, but that's also clearly not what we're discussing.

At some point the casual application of "video gamer" will make the term meaningless--especially as we move toward almost ubiquitous electronic interfaces and devices for even the most mundane of life's activities.

Re: Over three billion people worldwide now play video games, study reports

#98

Earlier quoted context omitted.

A few hundred dollars? What does that buy you?

> " A few hundred dollars? What does that buy you? " Let's just say that the majority of characters in Fate/Grand Order and other Asian gacha games that one can roll for are young and female for a reason...

You know, famous historical young female characters like Oda Nobunga or Leonardo da Vinci.

Re: Over three billion people worldwide now play video games, study reports

#99
post #8

Anything good on Linux these days?

Depend what game you like to play, I think. (I play some games that are DOS or NES/Famicom and they work just fine on Linux; they do still make games for old systems, including Gruniozerca and others.)

Re: Over three billion people worldwide now play video games, study reports

#100
post #12
post #8

Anything good on Linux these days?

https://store.steampowered.com/linux If a game is going to support Windows + macOS than it isn't much more work to also support Linux these days. There are many games released on Linux every year.

Also https://itch.io/games/platform-linux
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