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I also love this idea, and the body harness looks like a very innovative approach. I agree with many of the concerns OP mentions, especially the need for a variety of engaging games. The demo game feels a little too cartoony for my taste, would love to see more titles in different styles. Another concern I have is how can it help reinforce proper posture, body positioning, and footwork? I realize this is very difficu…
Thanks for the feedback, and you've raised some great points. We're absolutely on-board with the idea of multiple games - we have the launch title being developed (that you've seen in our current artwork), and others in mind. Out of interest, what would be your preferred style of game for combat fitness? We've had some good discussions around this in our Discord server. To your concerns re: body posture and movement;…
Launch HN: Quell (YC S20) – Immersive gaming and combat workout
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Re: Launch HN: Quell (YC S20) – Immersive gaming and combat workout
#92Re: Launch HN: Quell (YC S20) – Immersive gaming and combat workout
#93Re: Launch HN: Quell (YC S20) – Immersive gaming and combat workout
#94Earlier quoted context omitted.
Hey! :) Love this idea, and we will definitely consider it. Thank you for your input!
Exactly this ,please. I need something like this ASAP. And I would have bought Quell, but I am afraid shipping to my country would be expensive and problematic.
Re: Launch HN: Quell (YC S20) – Immersive gaming and combat workout
#95Earlier quoted context omitted.
Hi, this is Martin from Quell—looks like fun! We realised that Quell is not necessarily a unique name, but felt that it captured the spirit of what we were doing too well to pass up on. A little competition never hurt, right?
> A little competition never hurt, right? Optimism is fine, but realistically, yes, competition over a name for another video game can definitely hurt you.
Re: Launch HN: Quell (YC S20) – Immersive gaming and combat workout
#96Earlier quoted context omitted.
Thanks! After the past few months with our heads down it's been so great to share what we've been doing with the world! Variety is absolutely something to shoot for. Personally I've always been big on 'adventure' sports - I find that the distraction from the fact I'm working out allows me to have fun, and still stay (reasonably) fit! Not so easy to do when I'm back around home though - all these activities require ti…
If you're still reading comments :-) I remembered a few other things Les Mills does that are great. They have a lot of training videos, several for each class of exercise they do. They're in-depth, and really show you the form. They add tips to the actual work-outs, so you're constantly reminded of good form. They have alternatives to most of the exercises, so you can modify them if you have (e.g.) knee problems, or…
How has the community element of LM translated to their app? Do you still have ways of engaging or competing?
Re: Launch HN: Quell (YC S20) – Immersive gaming and combat workout
#97Saw a similar Product, but with direct impact training. A partnership with https://joinfightcamp.com/ might be a great thing, especially, if you added sensor pads for the feet to record leg kicks. With your product, I'm reminded of Wii Boxing.
With Quell we're more focused on the immersive gamification - using combat fitness alongside a compelling story to engage users who find existing fitness gamification falls short of what they need to motivate themselves.
We would love to add sensor pads for kicks - Check out our stretch goal for it on the Kickstarter page!
Re: Launch HN: Quell (YC S20) – Immersive gaming and combat workout
#98Why has no one just created a VR punching bag tracker that gets tracked in physical space, with trackable VR punching gloves?
Re: Launch HN: Quell (YC S20) – Immersive gaming and combat workout
#99That's pretty dope! Any plans for adding VR at some point?
Re: Launch HN: Quell (YC S20) – Immersive gaming and combat workout
#100I can't imagine using the wearable very much if the game itself isn't compelling - which, from the movie, looks a little wack