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Apple just kicked Fortnite off the App Store

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Re: Apple just kicked Fortnite off the App Store

#293

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Separate hardware and software. If you buy an iPhone, you have the right to put whatever software you want on it. Similarly - Apple can restrict whatever software they provide to you on those devices in return. Future software updates, App store, iCloud etc.

The problem is that a lot of people actually like how hard it is to sideload content onto an iPhone, because it effectively bricks stolen ones, which is a pretty good deterrent.

That same type of control bricks it for you at the OS level when they decide your device is too old (aka you haven't paid them often enough).

Re: Apple just kicked Fortnite off the App Store

#294

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Try playing Minecraft between your non-Windows 10 PC and anything mobile, or between anything and a Mac.

Java edition will work on all x86 machines

Try to play on ARM. Or use the non-Java version on something that isn't Windows. There are always arguments to be found, but most of them are tangential to the matter at hand.

Re: Apple just kicked Fortnite off the App Store

#295
post #18
post #15

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Even worse. Imagine if the World Wide Web was not open and you had to go through a closed WWW like AOL and websites were "under review" by the providers and would take a 30% cut of your revenues or clicks on your web app or subscription service and websites require going only through that provider. Thank goodness that wasn't the case.

It could be the case if AMP grows dominant; given the market share of Google Search, it could be enough to create a controlled (er, "curated") web in a similar spirit.

So you're proposing diverting the conversation to a theoretical that has little chance of happening but not discussing the actual example that's happening right now?

App Stores suck. App Stores with no side-loading are even worse. Platforms that are locked down so much that you can't even install your own OS are worse.

We used to bitch about Tivoization on HN all the time, it seems post iPhone, everyone seems A-OK.

Re: Apple just kicked Fortnite off the App Store

#296

You could argue about Apple's rights, or citizens' free speech rights, or consumer rights, under existing law. It would be an interesting discussion because I think it's a lot more complicated an issue that most people appreciate. But really why not talk about how we think things should work on platforms like iOS? What should the law be? What protects essential human rights, encourages creativity, and allows business…

What if you take the App Store to an extreme? Say, the App Store is so successful that iPhones and Macs are almost free -- paid for by the lifetime expected amount Apple will make from any and all apps sold on those devices. Would this be bad for the consumer? I feel like this is Apple's perspective: the app store subsidizes devices and helps consumers.

OTOH, the thing about Epic is I think they're incredibly generous with their developers and with their customers. You can play Fortnite for free, and are only charged if you want to buy a vanity item. And if you develop using Unreal Engine, you're only charged if you literally make millions of dollars. I can see being pissed off at Apple for being incredibly rapacious, wrecking their standing with developers, and undermining their own platform. I, for one, will never develop for Apple again after awful experiences with two apps I developed for their store.

Ultimately, IMO Apple is hurting themselves very badly, but I think it might be their right to do so.

Re: Apple just kicked Fortnite off the App Store

#297
post #102

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I fear that macOS is going this way. The amount of hoops to jump through to run third party apps seems to grow with every release.

You literally just right click and open. Hardly a hoop.

For now that's the case, but since the introduction of GateKeeper Apple is slowly but surely trending the default configurations to make it more and more difficult to run software source outside of their own app store.

I believe the defaults now extend to software sourced outside of the app store must still be notarized by Apple. This impacts developers more than consumers I would guess, but certainly requires more effort from developers to create and distribute software.

Re: Apple just kicked Fortnite off the App Store

#299
I get that I am in the minority here. I also get that 30% is a lot (maybe too much). However, I do worry about getting legislation involved as usually they tend to make things worse. For example, imagine the EU mandated a universal port back when USB-A was all we had.

I’m just hoping they don’t force Apple to open the iPhones. I really don’t want to deal with having to “redo” phones for family members regularly.

Re: Apple just kicked Fortnite off the App Store

#300

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I hope it does. Monopolies lead to stagnation, rising prices, and inferior product quality. Even though Apple is not a monopoly in the strict sense, I think we consumers will benefit from alternative app store - or Apple opening up the platform. I believe one can still have (moderately) secure ecosystem without it being a walled garden.

If you have an iPhone the Appstore is unquestionably a monopoly. At least Google can make the case you can install other app stores so the monopoly claim is weaker.

It's a little weird to say that the app store has a monopoly on distributing apps on iPhones.

Does Apple also have a monopoly on writing the OS that runs on iPhones?

Do they also have a monopoly on creating the iPhone hardware? And choosing what they write in press releases?

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